private void OnAchievementButtonClicked(UXButton button)
 {
     if (GameServicesManager.IsUserAuthenticated())
     {
         GameServicesManager.ShowAchievements();
         return;
     }
     this.achievementsClicked = true;
     GameServicesManager.SignIn();
 }
 private void OnGoogleButtonClicked(UXButton button)
 {
     if (GameServicesManager.IsUserAuthenticated())
     {
         GameServicesManager.SignOut();
         Service.Get <IAccountSyncController>().UnregisterGameServicesAccount();
         return;
     }
     GameServicesManager.SignIn();
 }
Beispiel #3
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        private void OnVideoDetailsGP(string guid)
        {
            this.videoGuid = guid;
            if (GameServicesManager.IsUserAuthenticated())
            {
                this.OnGPLoggedIn();
                return;
            }
            EventManager eventManager = Service.Get <EventManager>();

            eventManager.RegisterObserver(this, EventId.GameServicesSignedIn);
            eventManager.RegisterObserver(this, EventId.GameServicesSignedOut);
            GameServicesManager.SignIn();
        }
Beispiel #4
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        private void InitLabels()
        {
            this.mainGroup         = base.GetElement <UXElement>("DefaultContainer");
            this.mainGroup.Visible = true;
            UXLabel element = base.GetElement <UXLabel>("LabelSettingsTitle");

            element.Text = this.lang.Get("SETTINGS_TITLE", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnMusic");
            element.Text = this.lang.Get("SETTINGS_MUSIC", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnSoundEffects");
            element.Text = this.lang.Get("SETTINGS_SFX", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnLanguage");
            element.Text = this.lang.GetDisplayLanguage(this.lang.Locale);
            this.SetFacebookButtonLabel(Service.ISocialDataController.IsLoggedIn);
            this.SetGoogleButtonLabel(GameServicesManager.IsUserAuthenticated());
            element      = base.GetElement <UXLabel>("LabelBtnAbout");
            element.Text = this.lang.Get("SETTINGS_ABOUT", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnHelp");
            element.Text = this.lang.Get("SETTINGS_HELP", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnPrivacyPolicy");
            element.Text = this.lang.Get("SETTINGS_PRIVACY", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnTOS");
            element.Text = this.lang.Get("SETTINGS_TOS", new object[0]);
            if (GameConstants.FORUMS_ENABLED)
            {
                element      = base.GetElement <UXLabel>("LabelBtnForums");
                element.Text = this.lang.Get("SETTINGS_FORUMS", new object[0]);
            }
            element      = base.GetElement <UXLabel>("LabelFBIncentiveGoogle");
            element.Text = this.lang.Get("CONNECT_FB_SETTINGS_DESC", new object[0]);
            element      = base.GetElement <UXLabel>("LabelBtnFactionSwap");
            FactionType faction = Service.CurrentPlayer.Faction;

            if (faction != FactionType.Empire)
            {
                if (faction == FactionType.Rebel)
                {
                    element.Text = this.lang.Get("FACTION_FLIP_PLAY_EMPIRE", new object[0]);
                }
            }
            else
            {
                element.Text = this.lang.Get("FACTION_FLIP_PLAY_REBEL", new object[0]);
            }
        }