Beispiel #1
0
        public (bool isFish, bool gathering) GetFish(GameRoad road)
        {
            try {
                Shuffle(Fishes);
                Random randRoad        = new Random();
                Random randomGathering = new Random();
                Random randomFish      = new Random();
                if (road.Assembly.FishBait != null)
                {
                    if (!road.IsFishAttack)
                    {
                        road.Fish = Fishes[randomFish.Next(1, 1000)];
                        if (IsFishAttackAbble(road.Fish, road))
                        {
                            road.IsFishAttack = true;
                            double roadCoef  = road.Fish.Weight / (double)road.Assembly.Road.Power;
                            double flineCoef = road.Fish.Weight / (double)road.Assembly.FLine.Power;

                            road.RoadIncValue  = Convert.ToInt32(roadCoef * 100);
                            road.FLineIncValue = Convert.ToInt32(flineCoef * 100);

                            int Gathering = randomGathering.Next(1, 100);
                            if (road.Assembly.Road is Spinning)
                            {
                                if (Gathering <= 5)
                                {
                                    return(true, true);
                                }
                            }
                            if (road.Assembly.Road is Feeder)
                            {
                                if (Gathering <= road.Assembly.Hook.GatheringChance)
                                {
                                    return(true, true);
                                }
                            }

                            return(true, false);
                        }
                    }
                }
            }
            catch (NullReferenceException) { }

            return(false, false);
        }
Beispiel #2
0
 public static bool IsFishAttackAbble(Fish fish, GameRoad road)
 {
     try {
         bool ba = false;
         bool pa = false;
         if (fish.MinDeep <= road.CurrentDeep && fish.MaxDeep >= road.CurrentDeep)
         {
             var part = fish.ActivityParts.First(p => p == Game.GetGame().Time.Part);
             var l    = fish.WorkingLures.First(b => b.Name.Equals(road.Assembly.FishBait.Name));
             ba = l == null ? false : true;
             pa = part == default ? false : true;
         }
         return(ba && pa);
     }
     catch (InvalidOperationException) {
         return(false);
     }
 }
Beispiel #3
0
 private void CheckBorders(Point point, GameRoad road)
 {
     if (point.Y >= CurLvl.DeepArray[0, 0].Location.Y)
     {
         road.CurPoint.Y = point.Y;
     }
     else
     {
         road.CurPoint.Y = CurLvl.DeepArray[0, 0].Location.Y + 3;
     }
     if (point.X >= CurLvl.DeepArray[0, 0].Location.X)
     {
         road.CurPoint.X = point.X;
     }
     if (point.X >= CurLvl.DeepArray[CurLvl.Widgth - 1, 0].Location.X)
     {
         road.CurPoint.X = CurLvl.DeepArray[CurLvl.Widgth - 1, 0].Location.X;
     }
 }
Beispiel #4
0
        public void SetGameRoad(Assembly ass, int index)
        {
            if (ass.IsAssemblyFull())
            {
                switch (index)
                {
                case 1:
                    FirstRoad = new GameRoad(ass)
                    {
                        RoadX = 100,
                        RoadY = 350,
                        Image = Roads.road
                    };
                    break;

                case 2:
                    SecondRoad = new GameRoad(ass)
                    {
                        RoadX = 200,
                        RoadY = 350,
                        Image = Roads.road
                    };
                    break;

                case 3:
                    ThirdRoad = new GameRoad(ass)
                    {
                        RoadX = 300,
                        RoadY = 350,
                        Image = Roads.road
                    };
                    break;
                }
            }
            else
            {
                MessageBox.Show(@"Сборка не собрана");
            }
        }
Beispiel #5
0
 public void SetEquipedRoad(GameRoad r)
 {
     EquipedRoad = r;
 }