//send Local Push public static int sendLocalPush(DateTime sendDate, string title, string message) { #if UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR sendLocalPush always return -1"); } return(-1); #elif UNITY_IOS return(GamePotUnityPluginiOS.sendLocalPush(sendDate.ToString("yyyy-MM-dd HH:mm:ss"), title, message)); #elif UNITY_ANDROID return(GamePotUnityPluginAOS.sendLocalPush(sendDate, title, message)); #endif }