Beispiel #1
0
        public void RegisterGamePadButton(Buttons button, GamePadButtonEventHandler eventHandler)
        {
            int buttonIdx = -1;
            for (int idx = 0; idx < m_registeredButtons.Count; ++idx)
            {
                if (m_registeredButtons[idx].Button == button)
                {
                    buttonIdx = idx;
                    break;
                }
            }

            if (buttonIdx != -1)
            {
                // Button already registered, add event handler
                m_registeredButtons[buttonIdx].AddHandler(eventHandler);
            }
            else
            {
                // Register new button event handler
                RegisteredGamePadButton rb = new RegisteredGamePadButton(button);
                rb.AddHandler(eventHandler);

                m_registeredButtons.Add(rb);
            }
        }
Beispiel #2
0
 public void AddHandler(GamePadButtonEventHandler handler)
 {
     OnGamePadButtonEvent += handler;
 }
Beispiel #3
0
 public void RemoveHandler(GamePadButtonEventHandler handler)
 {
     OnGamePadButtonEvent -= handler;
 }
Beispiel #4
0
        public void UnregisterGamePadButton(Buttons button, GamePadButtonEventHandler eventHandler)
        {
            for (int idx = 0; idx < m_registeredButtons.Count; ++idx)
            {
                if (m_registeredButtons[idx].Button == button)
                {
                    m_registeredButtons[idx].RemoveHandler(eventHandler);

                    if (m_registeredButtons[idx].Empty)
                    {
                        m_registeredButtons.RemoveAt(idx);
                    }

                    break;
                }
            }
        }