Beispiel #1
0
        /// <summary>
        /// Initializes the sector.
        /// </summary>
        public void InitDefaultSector(TilemapData TileMapData)
        {
            for (int I = 0; I < TileMapData.Objects.Count; I++)
            {
                CsvData Data = TileMapData.Objects[I].Data;

                if (Data.Type != 42)
                {
                    GameObject GameObject = GameObjectFactory.CreateGameObjectByData(Data);
                    GameObject.SetPosition(500 * TileMapData.Objects[I].X, 500 * TileMapData.Objects[I].Y, 0);

                    if (GameObject.Type == 4)
                    {
                        // TODO : GameObject.Type == 4.
                    }
                }
            }
        }