static int QPYX_SetRendererSortingOrder_YXQP(IntPtr L_YXQP)
 {
     try
     {
         ToLua.CheckArgsCount(L_YXQP, 1);
         GameModule QPYX_obj_YXQP = (GameModule)ToLua.CheckObject <GameModule>(L_YXQP, 1);
         QPYX_obj_YXQP.SetRendererSortingOrder();
         return(0);
     }
     catch (Exception e_YXQP)                {
         return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP));
     }
 }