Beispiel #1
0
 public void ChangeToOmGame()
 {
     _GameMng.RePositionStoneToOmGame();
     _GameMng.GameChange_PopupChange_ToOm();
     _WantUseChangeStone_AlGame = false;
     for (int i = 0; i < 5; i++)
     {
         _CanShootSlot_My[i]    = false;
         _CanShootSlot_Enemy[i] = false;
     }
     _SpareStoneCount_My    = 5;
     _SpareStoneCount_Enemy = 5;
 }