Beispiel #1
0
 private void CmdMovePanel()
 {
     GameManagerV2.MovePanel(speed);
     //Vector2 temp = GameManagerV2.single.panel.transform.position;
     //temp.x += speed * Time.deltaTime;
     //GameManagerV2.single.panel.transform.position = temp;
 }
Beispiel #2
0
 private void CmdMovePanel()
 {
     GameManagerV2.MovePanel(speed);
 }