public void RemoveColor(GameManager.PantsColor c) { switch (c) { case GameManager.PantsColor.White: white.color = new Color(white.color.r, white.color.g, white.color.b, 0); break; case GameManager.PantsColor.Black: black.color = new Color(black.color.r, black.color.g, black.color.b, 0); break; case GameManager.PantsColor.Pink: pink.color = new Color(pink.color.r, pink.color.g, pink.color.b, 0); break; case GameManager.PantsColor.Red: red.color = new Color(red.color.r, red.color.g, red.color.b, 0); break; case GameManager.PantsColor.Blue: blue.color = new Color(blue.color.r, blue.color.g, blue.color.b, 0); break; case GameManager.PantsColor.Green: green.color = new Color(green.color.r, green.color.g, green.color.b, 0); break; case GameManager.PantsColor.Purple: purple.color = new Color(purple.color.r, purple.color.g, purple.color.b, 0); break; case GameManager.PantsColor.Yellow: yellow.color = new Color(yellow.color.r, yellow.color.g, yellow.color.b, 0); break; } }
public void SetPants(GameManager.PantsColor pantsColor) { SetPantsTexture(m_pants[pantsColor]); }