public void RemoveColor(GameManager.PantsColor c)
    {
        switch (c)
        {
        case GameManager.PantsColor.White:
            white.color = new Color(white.color.r, white.color.g, white.color.b, 0);
            break;

        case GameManager.PantsColor.Black:
            black.color = new Color(black.color.r, black.color.g, black.color.b, 0);
            break;

        case GameManager.PantsColor.Pink:
            pink.color = new Color(pink.color.r, pink.color.g, pink.color.b, 0);
            break;

        case GameManager.PantsColor.Red:
            red.color = new Color(red.color.r, red.color.g, red.color.b, 0);
            break;

        case GameManager.PantsColor.Blue:
            blue.color = new Color(blue.color.r, blue.color.g, blue.color.b, 0);
            break;

        case GameManager.PantsColor.Green:
            green.color = new Color(green.color.r, green.color.g, green.color.b, 0);
            break;

        case GameManager.PantsColor.Purple:
            purple.color = new Color(purple.color.r, purple.color.g, purple.color.b, 0);
            break;

        case GameManager.PantsColor.Yellow:
            yellow.color = new Color(yellow.color.r, yellow.color.g, yellow.color.b, 0);
            break;
        }
    }
Beispiel #2
0
 public void SetPants(GameManager.PantsColor pantsColor)
 {
     SetPantsTexture(m_pants[pantsColor]);
 }