Beispiel #1
0
 public void OnEnter()
 {
     Debug.Log("Exiting..");
     Thread.Sleep(1000);
     GameMachineEventManager.RaiseOnStateExecution();
 }
Beispiel #2
0
 public void OnEnter()
 {
     Debug.Log("Game is started. Waiting...");
     GameMachineEventManager.RaiseOnStateExecution();
 }