// コンストラクタ public SettingForm() { InitializeComponent(); // GameListの取得 var XmlCtl = new General.XmlRegister("vapor.config"); // ListBoxの先頭は新規作成 GameList.Add(new GameInfo("<新規作成>", "", "", "", "", "", "", "")); // 以降にGameListを追加 GameList.AddRange(XmlCtl.ReadXml()); // ListBoxにGameListを設定 GameListBox.DataSource = GameList; GameListBox.DisplayMember = ("Title"); GameListBox.SetSelected(0, true); // Visual Studioの自動コード生成がクソなせいでダイアログのプロパティに // インスタンスのプロパティが結び付けられないのでここで追加 OpenFolderDialog.SelectedPath = Application.StartupPath; OpenExeFileDialog.InitialDirectory = Application.StartupPath; OpenPicFileDialog.InitialDirectory = Application.StartupPath; // Visual Studioの自動コード生成がクソなせいで複数のイベントを // コントロールに結び付けられないのでここで追加 // 注意:Xmlへの保存は全てのイベントの最後となるようにすること ListAddButton.Click += new System.EventHandler(GameListBox_SelectedIndexChanged); ListAddButton.Click += new System.EventHandler(UpdataXml); ListDelButton.Click += new System.EventHandler(UpdataXml); ListUpdateButton.Click += new System.EventHandler(UpdataXml); }
private void WindowLoaded(object sender, RoutedEventArgs e) { GameListBox.Focus(); }
public override void Initialize() { ClientRectangle = new Rectangle(0, 0, WindowManager.RenderResolutionX - 64, WindowManager.RenderResolutionY - 64); Name = "CnCNetLobby"; BackgroundTexture = AssetLoader.LoadTexture("cncnetlobbybg.png"); localGameID = ClientConfiguration.Instance.LocalGame; localGame = gameCollection.GameList.Find(g => g.InternalName.ToUpper() == localGameID.ToUpper()); btnNewGame = new XNAClientButton(WindowManager); btnNewGame.Name = "btnNewGame"; btnNewGame.ClientRectangle = new Rectangle(12, ClientRectangle.Height - 29, 133, 23); btnNewGame.Text = "Create Game"; btnNewGame.AllowClick = false; btnNewGame.LeftClick += BtnNewGame_LeftClick; btnJoinGame = new XNAClientButton(WindowManager); btnJoinGame.Name = "btnJoinGame"; btnJoinGame.ClientRectangle = new Rectangle(btnNewGame.ClientRectangle.Right + 12, btnNewGame.ClientRectangle.Y, 133, 23); btnJoinGame.Text = "Join Game"; btnJoinGame.AllowClick = false; btnJoinGame.LeftClick += BtnJoinGame_LeftClick; btnLogout = new XNAClientButton(WindowManager); btnLogout.Name = "btnLogout"; btnLogout.ClientRectangle = new Rectangle(ClientRectangle.Width - 145, btnNewGame.ClientRectangle.Y, 133, 23); btnLogout.Text = "Log Out"; btnLogout.LeftClick += BtnLogout_LeftClick; lbGameList = new GameListBox(WindowManager, localGameID); lbGameList.Name = "lbGameList"; lbGameList.ClientRectangle = new Rectangle(btnNewGame.ClientRectangle.X, 41, btnJoinGame.ClientRectangle.Right - btnNewGame.ClientRectangle.X, btnNewGame.ClientRectangle.Top - 47); lbGameList.DrawMode = PanelBackgroundImageDrawMode.STRETCHED; lbGameList.BackgroundTexture = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1); lbGameList.DoubleLeftClick += LbGameList_DoubleLeftClick; lbGameList.AllowMultiLineItems = false; lbPlayerList = new XNAListBox(WindowManager); lbPlayerList.Name = "lbPlayerList"; lbPlayerList.ClientRectangle = new Rectangle(ClientRectangle.Width - 202, 20, 190, btnLogout.ClientRectangle.Top - 26); lbPlayerList.DrawMode = PanelBackgroundImageDrawMode.STRETCHED; lbPlayerList.BackgroundTexture = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1); lbPlayerList.LineHeight = 16; lbPlayerList.DoubleLeftClick += LbPlayerList_DoubleLeftClick; lbPlayerList.RightClick += LbPlayerList_RightClick; playerContextMenu = new PlayerContextMenu(WindowManager); playerContextMenu.Name = "playerContextMenu"; playerContextMenu.ClientRectangle = new Rectangle(0, 0, 150, 2); playerContextMenu.Enabled = false; playerContextMenu.Visible = false; playerContextMenu.AddItem("Private Message"); playerContextMenu.AddItem("Add Friend"); playerContextMenu.OptionSelected += PlayerContextMenu_OptionSelected; lbChatMessages = new ChatListBox(WindowManager); lbChatMessages.Name = "lbChatMessages"; lbChatMessages.ClientRectangle = new Rectangle(lbGameList.ClientRectangle.Right + 12, lbGameList.ClientRectangle.Y, lbPlayerList.ClientRectangle.Left - lbGameList.ClientRectangle.Right - 24, lbPlayerList.ClientRectangle.Height); lbChatMessages.DrawMode = PanelBackgroundImageDrawMode.STRETCHED; lbChatMessages.BackgroundTexture = AssetLoader.CreateTexture(new Color(0, 0, 0, 128), 1, 1); lbChatMessages.LineHeight = 16; tbChatInput = new XNATextBox(WindowManager); tbChatInput.Name = "tbChatInput"; tbChatInput.ClientRectangle = new Rectangle(lbChatMessages.ClientRectangle.X, btnNewGame.ClientRectangle.Y, lbChatMessages.ClientRectangle.Width, btnNewGame.ClientRectangle.Height); tbChatInput.Enabled = false; tbChatInput.MaximumTextLength = 200; tbChatInput.EnterPressed += TbChatInput_EnterPressed; lblColor = new XNALabel(WindowManager); lblColor.Name = "lblColor"; lblColor.ClientRectangle = new Rectangle(lbChatMessages.ClientRectangle.X, 14, 0, 0); lblColor.FontIndex = 1; lblColor.Text = "YOUR COLOR:"; ddColor = new XNAClientDropDown(WindowManager); ddColor.Name = "ddColor"; ddColor.ClientRectangle = new Rectangle(lblColor.ClientRectangle.X + 95, 12, 150, 21); chatColors = connectionManager.GetIRCColors(); foreach (IRCColor color in connectionManager.GetIRCColors()) { if (!color.Selectable) { continue; } XNADropDownItem ddItem = new XNADropDownItem(); ddItem.Text = color.Name; ddItem.TextColor = color.XnaColor; ddItem.Tag = color; ddColor.AddItem(ddItem); } int selectedColor = UserINISettings.Instance.ChatColor; ddColor.SelectedIndex = selectedColor >= ddColor.Items.Count || selectedColor < 0 ? ClientConfiguration.Instance.DefaultPersonalChatColorIndex: selectedColor; SetChatColor(); ddColor.SelectedIndexChanged += DdColor_SelectedIndexChanged; ddCurrentChannel = new XNAClientDropDown(WindowManager); ddCurrentChannel.Name = "ddCurrentChannel"; ddCurrentChannel.ClientRectangle = new Rectangle( lbChatMessages.ClientRectangle.Right - 200, ddColor.ClientRectangle.Y, 200, 21); ddCurrentChannel.SelectedIndexChanged += DdCurrentChannel_SelectedIndexChanged; ddCurrentChannel.AllowDropDown = false; lblCurrentChannel = new XNALabel(WindowManager); lblCurrentChannel.Name = "lblCurrentChannel"; lblCurrentChannel.ClientRectangle = new Rectangle( ddCurrentChannel.ClientRectangle.X - 150, ddCurrentChannel.ClientRectangle.Y + 2, 0, 0); lblCurrentChannel.FontIndex = 1; lblCurrentChannel.Text = "CURRENT CHANNEL:"; InitializeGameList(); AddChild(btnNewGame); AddChild(btnJoinGame); AddChild(btnLogout); AddChild(lbPlayerList); AddChild(lbChatMessages); AddChild(lbGameList); AddChild(tbChatInput); AddChild(lblColor); AddChild(ddColor); AddChild(lblCurrentChannel); AddChild(ddCurrentChannel); AddChild(playerContextMenu); base.Initialize(); WindowManager.CenterControlOnScreen(this); PostUIInit(); }