Beispiel #1
0
 public void UndoMove()
 {
     if (GameHistory.Count != 0)
     {
         List <int> move = GameHistory.Peek();
         GameBoard.Board[move[0], move[1]] = move[2];
         GameBoard.Board[move[3], move[4]] = move[5];
         RedoStack.Push(GameHistory.Pop());
         PlayerOnTurn = PlayerSwap();
         if (!GameInProgress)
         {
             GameInProgress = true;
         }
     }
 }
Beispiel #2
0
        private static void Main(string[] args)
        {
            var game = new GameEnvironment()
            {
                CowsCount = 10, MoneysCount = 100
            };
            var gameHistory = new GameHistory();

            game.WriteToConsole();

            gameHistory.Push(game.SaveState());

            game.BuyCow();
            game.WriteToConsole();

            game.RestoreState(gameHistory.Pop());
            game.WriteToConsole();
        }