Beispiel #1
0
    private static IEnumerator CaptureScreenRectShot(Canvas cans, RectTransform rect, bool bTimeLine)
    {
        Rect targetRect = GameFunction.GetSpaceRect(cans, rect, cans.worldCamera);

        Int32  timestamp      = (Int32)(DateTime.Now.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
        string screenshotname = GameDefine.ScreenshotSavePath + timestamp.ToString() + ".png";

        yield return(new WaitForEndOfFrame());

        Texture2D tex = new Texture2D((int)targetRect.width, (int)targetRect.height, TextureFormat.RGBA32, false);

        tex.ReadPixels(targetRect, 0, 0);
        tex.Apply();
        File.WriteAllBytes(screenshotname, tex.EncodeToPNG());

        while (!File.Exists(screenshotname))
        {
            yield return(new WaitForSeconds(0.05f));
        }

        WeChat_ShareImageByPath(screenshotname, bTimeLine);
    }