static StackObject *get_Value_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            GameFramework.Variable <System.Int32> instance_of_this_method = (GameFramework.Variable <System.Int32>) typeof(GameFramework.Variable <System.Int32>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.Value;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method;
            return(__ret + 1);
        }
        static StackObject *set_Item_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            GameFramework.Variable @value = (GameFramework.Variable) typeof(GameFramework.Variable).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Collections.Generic.Dictionary <System.String, GameFramework.Variable> instance_of_this_method = (System.Collections.Generic.Dictionary <System.String, GameFramework.Variable>) typeof(System.Collections.Generic.Dictionary <System.String, GameFramework.Variable>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method[key] = value;

            return(__ret);
        }
        static StackObject *TryGetValue_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            GameFramework.Variable @value = (GameFramework.Variable) typeof(GameFramework.Variable).CheckCLRTypes(__intp.RetriveObject(ptr_of_this_method, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            System.String @key = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            System.Collections.Generic.Dictionary <System.String, GameFramework.Variable> instance_of_this_method = (System.Collections.Generic.Dictionary <System.String, GameFramework.Variable>) typeof(System.Collections.Generic.Dictionary <System.String, GameFramework.Variable>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));

            var result_of_this_method = instance_of_this_method.TryGetValue(@key, out @value);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            switch (ptr_of_this_method->ObjectType)
            {
            case ObjectTypes.StackObjectReference:
            {
                var    ___dst = *(StackObject **)&ptr_of_this_method->Value;
                object ___obj = @value;
                if (___dst->ObjectType >= ObjectTypes.Object)
                {
                    if (___obj is CrossBindingAdaptorType)
                    {
                        ___obj = ((CrossBindingAdaptorType)___obj).ILInstance;
                    }
                    __mStack[___dst->Value] = ___obj;
                }
                else
                {
                    ILIntepreter.UnboxObject(___dst, ___obj, __mStack, __domain);
                }
            }
            break;

            case ObjectTypes.FieldReference:
            {
                var ___obj = __mStack[ptr_of_this_method->Value];
                if (___obj is ILTypeInstance)
                {
                    ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = @value;
                }
                else
                {
                    var ___type = __domain.GetType(___obj.GetType()) as CLRType;
                    ___type.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, @value);
                }
            }
            break;

            case ObjectTypes.StaticFieldReference:
            {
                var ___type = __domain.GetType(ptr_of_this_method->Value);
                if (___type is ILType)
                {
                    ((ILType)___type).StaticInstance[ptr_of_this_method->ValueLow] = @value;
                }
                else
                {
                    ((CLRType)___type).SetStaticFieldValue(ptr_of_this_method->ValueLow, @value);
                }
            }
            break;

            case ObjectTypes.ArrayReference:
            {
                var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as GameFramework.Variable[];
                instance_of_arrayReference[ptr_of_this_method->ValueLow] = @value;
            }
            break;
            }

            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            __intp.Free(ptr_of_this_method);
            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }