// Update is called once per frame void OnClick() { GameInit gi = GameObject.Find("GameInitializer").GetComponent<GameInit>(); gd = gi.gameData; gd.DeletarUltimaLetra(); }
// Update is called once per frame void OnClick() { GameInit gi = GameObject.Find("GameInitializer").GetComponent<GameInit>(); gd = gi.gameData; gd.DeletarUltimaLetra(); }