Beispiel #1
0
 void OnPlaymodeStart(GameControllerFsm.Events.BeginPlayingOutTurnState @event)
 {
     SwapState <PlayingState>();
 }
Beispiel #2
0
 protected virtual void OnBeginPlayingPhase(GameControllerFsm.Events.BeginPlayingOutTurnState @event)
 {
     gameObject.SetActive(false);
 }
 void OnStartPlayingTurn(GameControllerFsm.Events.BeginPlayingOutTurnState @event)
 {
     SetActivePath(selectedCommandPoint.spline);
 }