static GameApp RunApp(GameControlClasses.GameApp.MainClass_API main) { return(ReadDllApp(main)); }
private static GameApp ReadDllApp(GameControlClasses.GameApp.MainClass_API main) { return(new GameApp(main)); //TODO: Make API }
private System.Threading.Thread Process;//TODO: Make class "ControlGameProcess" and replace "System.Threading.Thread" on this class public GameApp(GameControlClasses.GameApp.MainClass_API main) { GameAppControl.Apps.Add(this); RunApp(main); }