Beispiel #1
0
 public static void SendGameContextCreateMessage(Client client, GameContextEnum context)
 {
     client.Send(new GameContextCreateMessage((sbyte)context));
 }
 public void ChangeContext(GameContextEnum context)
 {
     ContextType = context;
 }
 public void ChangeContext(GameContextEnum context)
 {
     ContextType = context;
 }