public TutorialText(Texture2D texture)
 {
     Transform = new GameComponents.Transform();
     Drawable  = new GameComponents.Sprite(texture);
 }
 public IntroText(Texture2D texture)
 {
     Transform = new GameComponents.Transform(new Vector2(0, 0));
     Drawable  = new GameComponents.Sprite(texture);
     camera    = new Camera();
 }