private void UnCapAuthenticatePinNumberResponse(GameCapPINAuthenticationCompleteResponse response)
 {
     SDTMessages.Instance.ProcessAFTInformation(response.ReturnValue, MonitorConstants.GAMEUNCAPPING_AUTHENTICATION, response.RequestID, response.ResultStatus == ResponseStatus.Success ? true : false);
 }
 private void UnCapAuthenticatePinNumberResponse(GameCapPINAuthenticationCompleteResponse response)
 {
     SDTMessages.Instance.ProcessAFTInformation(response.ReturnValue, MonitorConstants.GAMEUNCAPPING_AUTHENTICATION, response.RequestID, response.ResultStatus == ResponseStatus.Success ? true : false);
 }