public ResourceCacheGen3(GameCacheGen3 cache, bool load = false) { isLoaded = false; Cache = cache; if (load) { LoadResourceCache(); } }
public ExtractXMACommand(GameCacheGen3 cache, CachedTag tag, Sound sound) : base(true, "ExtractXMA", "Extracts XMA Files for selected Sound.", "ExtractXMA [output directory]", "Extracts XMA Files for selected Sound.") { Cache = cache; Tag = tag; Sound = sound; }
public Gen3SerializationContext(Stream stream, GameCacheGen3 gameCache, CachedTagGen3 tag) { GameCache = gameCache; Tag = tag; Stream = stream; }