Beispiel #1
0
    /**
     * check for game state (victory or not) and slide up marbles if the code is not correct or trigger win actions
     */
    public void Check()
    {
        if (!gb.Check())
        {
            sm.SlideUp();
        }

        if (gb.Check())
        {
            victory = true;
            sm.SlideUp();
            GameObject.Find("Check").SetActive(false);
        }
    }