Beispiel #1
0
        public static GameBoard BuildLevel(int levelNum, bool restart = false)
        {
            if (levelNum < 0 || levelNum >= LevelCount)
            {
                return(null);
            }

            var level = restart ? OriginalLevels.Levels[levelNum] : CurrentLevels.Levels[levelNum];

            return(GameBoardBuilder.BuildBoard(level));
        }