Beispiel #1
0
        internal static DataCenterAddress ReadAddress(GameBinaryReader reader)
        {
            var segment = reader.ReadUInt16();
            var element = reader.ReadUInt16();

            return(new DataCenterAddress(segment, element));
        }
        internal static PacketHeader ReadHeader(byte[] buffer)
        {
            using var reader = new GameBinaryReader(buffer);

            var length = (ushort)(reader.ReadUInt16() - PacketHeader.HeaderSize);
            var code   = reader.ReadUInt16();

            return(new PacketHeader(length, code));
        }
Beispiel #3
0
        static PacketHeader ReadHeader(GameBinaryReader reader)
        {
            reader.Position = 0;

            var length = (ushort)(reader.ReadUInt16() - PacketHeader.HeaderSize);
            var code   = reader.ReadUInt16();

            return(new PacketHeader(length, code));
        }
        public PacketLogEntry Read()
        {
            if (_disposed)
            {
                throw new ObjectDisposedException(GetType().FullName);
            }

            try
            {
                var time = _reader.ReadInt64();

                DateTime stamp;

                try
                {
                    stamp = DateTimeOffset.FromUnixTimeMilliseconds(time).LocalDateTime;
                }
                catch (ArgumentOutOfRangeException)
                {
                    throw new InvalidDataException($"Invalid timestamp value {time}.");
                }

                var id = _reader.ReadInt32();

                if (!Servers.ContainsKey(id))
                {
                    throw new InvalidDataException($"Invalid server ID {id}.");
                }

                var direction = (Direction)_reader.ReadByte();

                if (!Enum.IsDefined(typeof(Direction), direction))
                {
                    throw new InvalidDataException($"Unknown direction value {direction}.");
                }

                var code = _reader.ReadUInt16();

                if (!GameMessages.CodeToName.ContainsKey(code))
                {
                    throw new InvalidDataException($"Unknown message code {code}.");
                }

                var length  = _reader.ReadUInt16();
                var payload = _reader.ReadBytes(length);

                return(new PacketLogEntry(stamp, id, direction, code, payload));
            }
            catch (EndOfStreamException)
            {
                return(null);
            }
        }
        public PacketLogReader(string fileName)
        {
            Stream stream = File.OpenRead(fileName);

            using var reader = new GameBinaryReader(stream, true);

            if (!reader.ReadBytes(PacketLogEntry.Magic.Count).SequenceEqual(PacketLogEntry.Magic))
            {
                throw new InvalidDataException("Invalid magic number.");
            }

            Version = reader.ReadUInt32();

            if (Version != PacketLogEntry.Version)
            {
                throw new InvalidDataException($"Unknown format version {Version}.");
            }

            Region = (Region)reader.ReadByte();

            if (!Enum.IsDefined(typeof(Region), Region))
            {
                throw new InvalidDataException($"Unknown region value {Region}.");
            }

            var clientVersion = reader.ReadUInt32();

            if (!DataCenter.ClientVersions.Values.Contains(clientVersion))
            {
                throw new InvalidDataException($"Unknown client version {clientVersion}.");
            }

            GameMessages   = new GameMessageTable(clientVersion);
            SystemMessages = new SystemMessageTable(clientVersion);

            var serverCount = (int)reader.ReadUInt32();
            var servers     = new Dictionary <int, ServerInfo>(serverCount);

            for (var i = 0; i < serverCount; i++)
            {
                var id = reader.ReadInt32();

                if (servers.ContainsKey(id))
                {
                    throw new InvalidDataException($"Duplicate server ID {id}.");
                }

                var name         = reader.ReadString();
                var size         = reader.ReadBoolean() ? 16 : 4;
                var realIPBytes  = reader.ReadBytes(size);
                var realPort     = reader.ReadUInt16();
                var proxyIPBytes = reader.ReadBytes(size);
                var proxyPort    = reader.ReadUInt16();

                IPEndPoint realEP;

                try
                {
                    realEP = new IPEndPoint(new IPAddress(realIPBytes), realPort);
                }
                catch (ArgumentOutOfRangeException)
                {
                    throw new InvalidDataException($"Invalid real port {realPort}.");
                }
                catch (ArgumentException)
                {
                    throw new InvalidDataException("Invalid real IP address.");
                }

                IPEndPoint proxyEP;

                try
                {
                    proxyEP = new IPEndPoint(new IPAddress(proxyIPBytes), proxyPort);
                }
                catch (ArgumentOutOfRangeException)
                {
                    throw new InvalidDataException($"Invalid proxy port {proxyPort}.");
                }
                catch (ArgumentException)
                {
                    throw new InvalidDataException("Invalid proxy IP address.");
                }

                servers.Add(id, new ServerInfo(id, name, realEP, proxyEP));
            }

            Servers          = servers;
            CompressionLevel = reader.ReadByte();

            _reader = new GameBinaryReader(CompressionLevel != 0 ?
                                           new FastDeflateStream(stream, CompressionMode.Decompress) : stream);
        }
        void DeserializeObject(GameBinaryReader reader, object target)
        {
            foreach (var info in GetPacketInfo(target.GetType()).Fields.Cast <ReflectionPacketFieldInfo>())
            {
                if (info.IsByteArray)
                {
                    var offset = reader.ReadOffset();
                    var count  = reader.ReadUInt16();

                    var list = (List <byte>)info.Property.GetValue(target);

                    list.Clear();

                    if (count == 0)
                    {
                        continue;
                    }

                    reader.Seek(offset, (r, op) => list.AddRange(r.ReadBytes(count)));
                }
                else if (info.IsArray)
                {
                    var count  = reader.ReadUInt16();
                    var offset = reader.ReadOffset();
                    var list   = (IList)info.Property.GetValue(target);

                    list.Clear();

                    if (count == 0)
                    {
                        continue;
                    }

                    var next = offset;

                    for (var i = 0; i < count; i++)
                    {
                        reader.Seek(next, (r, op) =>
                        {
                            r.ReadOffset();
                            next = r.ReadOffset();

                            var elem = info.ElementConstructor();

                            DeserializeObject(r, elem);
                            list.Add(elem);
                        });
                    }
                }
                else if (info.IsString)
                {
                    var offset = reader.ReadOffset();

                    info.Property.SetValue(target, reader.Seek(offset, (r, op) => r.ReadString()));
                }
                else
                {
                    var val = info.PrimitiveDeserializer(reader);

                    info.EnumValidator?.Invoke(val);
                    info.Property.SetValue(target, val);
                }
            }
        }
        public static IEnumerable <PotentialArray> FindArrays(ReadOnlyMemory <byte> payload)
        {
            using var reader = new GameBinaryReader(payload.GetArray());

            for (var i = 0; i < reader.Length; i++)
            {
                reader.Position = i;

                if (!reader.CanRead(sizeof(ushort) * 2))
                {
                    break;
                }

                var countPos  = reader.Position;
                var count     = reader.ReadUInt16();
                var offsetPos = reader.Position;
                var offset    = reader.ReadOffset();

                if (count == 0 || (count * (sizeof(ushort) * 2 + sizeof(byte)) + sizeof(ushort) * 2) > reader.Length)
                {
                    continue;
                }

                var positions = new HashSet <int>
                {
                    countPos,
                    countPos + sizeof(byte),
                    offsetPos,
                    offsetPos + sizeof(byte),
                };

                var elems = new List <PotentialArrayElement>();
                var good  = true;
                var last  = offsetPos;
                var next  = offset;

                while (next != -PacketHeader.HeaderSize)
                {
                    if (!(good = next >= 0 && next > last && next <= reader.Length - sizeof(ushort) * 2 - sizeof(byte)))
                    {
                        break;
                    }

                    last = next + sizeof(ushort) * 2;

                    reader.Position = next;

                    var herePos = reader.Position;
                    var here    = reader.ReadOffset();

                    if (!(good = here == herePos && here == next && positions.Add(herePos) && positions.Add(herePos + sizeof(byte))))
                    {
                        break;
                    }

                    var nextPos = reader.Position;
                    next = reader.ReadOffset();

                    if (!(good = positions.Add(nextPos) && positions.Add(nextPos + sizeof(byte))))
                    {
                        break;
                    }

                    elems.Add(new PotentialArrayElement(here, nextPos, next == -PacketHeader.HeaderSize ? 0 : next));
                }

                if (good && elems.Count == count)
                {
                    yield return(new PotentialArray(countPos, count, offsetPos, offset, elems));
                }
            }
        }
        public PacketLogReader(string fileName)
        {
            Stream stream = File.OpenRead(fileName);

            var magic = new byte[PacketLogEntry.Magic.Count];

            if (stream.Read(magic, 0, magic.Length) != magic.Length)
            {
                throw new EndOfStreamException();
            }

            if (!magic.SequenceEqual(PacketLogEntry.Magic))
            {
                throw new InvalidDataException();
            }

            var level = stream.ReadByte();

            if (level == -1)
            {
                throw new EndOfStreamException();
            }

            if ((CompressionLevel = (byte)level) != 0)
            {
                stream = new DeflateStream(stream, CompressionMode.Decompress);
            }

            _reader = new GameBinaryReader(stream);
            Version = _reader.ReadUInt32();

            if (Version != PacketLogEntry.Version)
            {
                throw new InvalidDataException();
            }

            Region = (Region)_reader.ReadByte();

            if (!Enum.IsDefined(typeof(Region), Region))
            {
                throw new InvalidDataException();
            }

            var clientVersion = _reader.ReadUInt32();

            if (!DataCenter.Versions.Values.Contains(clientVersion))
            {
                throw new InvalidDataException();
            }

            GameMessages   = new GameMessageTable(clientVersion);
            SystemMessages = new SystemMessageTable(clientVersion);

            var serverCount = (int)_reader.ReadUInt32();

            if (serverCount < 0)
            {
                throw new InvalidDataException();
            }

            var servers = new Dictionary <int, ServerInfo>(serverCount);

            for (var i = 0; i < serverCount; i++)
            {
                var id = _reader.ReadInt32();

                if (servers.ContainsKey(id))
                {
                    throw new InvalidDataException();
                }

                var name         = _reader.ReadString();
                var size         = _reader.ReadBoolean() ? 16 : 4;
                var realIPBytes  = _reader.ReadBytes(size);
                var realPort     = _reader.ReadUInt16();
                var proxyIPBytes = _reader.ReadBytes(size);
                var proxyPort    = _reader.ReadUInt16();

                IPEndPoint realEP;
                IPEndPoint proxyEP;

                try
                {
                    realEP  = new IPEndPoint(new IPAddress(realIPBytes), realPort);
                    proxyEP = new IPEndPoint(new IPAddress(proxyIPBytes), proxyPort);
                }
                catch (ArgumentException)
                {
                    throw new InvalidDataException();
                }

                servers.Add(id, new ServerInfo(id, name, realEP, proxyEP));
            }

            Servers = servers;
        }