// Get: Game/{hashedGameId} public ActionResult Game(string hashedGameId) { try { GameBAL gbal = new GameBAL(); var game = gbal.GetGame(hashedGameId, Session["UserId"].ToString()); game.CardsToPass = null; if (game.Player1.UserId.Equals(Session["UserId"].ToString())) { game.CardsToPass = game.Player1.Hand; } if (game.Player2.UserId.Equals(Session["UserId"].ToString())) { game.CardsToPass = game.Player2.Hand; } if (game.Player3.UserId.Equals(Session["UserId"].ToString())) { game.CardsToPass = game.Player3.Hand; } if (game.Player4.UserId.Equals(Session["UserId"].ToString())) { game.CardsToPass = game.Player4.Hand; } return(View(game)); } catch (Exception e) { TempData["IsSuccess"] = "danger"; TempData["Message"] = e.Message; ModelState.AddModelError("", e.Message); return(RedirectToAction("Index")); } }
public ActionResult MakeMove(GameModel game) { GameBAL g_bal = new GameBAL(); try { if (!ModelState.IsValid) { return(View(game)); } string message = ""; string notification = "hello"; var gamebal = g_bal.GetGame(game.GameURL, Session["UserId"].ToString()); if (gamebal.PassOrPlay == 1) { message = "Your cards are to pass are chosen. Wait for other to choose thier cards."; notification = " is ready to pass cards."; } else { message = "Your card is played."; notification = "played card : " + game.CardSelectedString; } var hub = GlobalHost.ConnectionManager.GetHubContext <GameRoomHub>(); var newGame = g_bal.MakeMove(game, Session["UserId"].ToString()); if (newGame != null) { TempData["IsSuccess"] = "success"; TempData["Message"] = message; hub.Clients.All.addNewMessageToPage(Session["UserName"].ToString(), notification); hub.Clients.All.updateNewPlayer(newGame.CurrentTurn); } else { TempData["IsSuccess"] = "danger"; TempData["Message"] = "Your cards are not passed."; } return(RedirectToAction("Game", "Game", new { hashedGameId = game.GameURL })); } catch (Exception e) { TempData["IsSuccess"] = "danger"; TempData["Message"] = e.Message; ModelState.AddModelError("", e.Message); return(RedirectToAction("Game", "Game", new { hashedGameId = game.GameURL })); } }