protected override void LoadData(IniFile ini) { Name = ini["EVENT"].GetPossiblyEmpty("NAME"); Description = AcStringValues.DecodeDescription(ini["EVENT"].GetPossiblyEmpty("DESCRIPTION")); TrackId = ini["RACE"].GetNonEmpty("TRACK"); TrackConfigurationId = ini["RACE"].GetNonEmpty("CONFIG_TRACK"); CarId = ini["RACE"].GetNonEmpty("MODEL"); CarSkinId = ini["CAR_0"].GetNonEmpty("SKIN"); WeatherId = ini["WEATHER"].GetNonEmpty("NAME") ?? WeatherManager.Instance.GetDefault()?.Id; Time = (int)Game.ConditionProperties.GetSeconds(ini["LIGHTING"].GetInt("SUN_ANGLE", 40)); Temperature = ini["TEMPERATURE"].GetDouble("AMBIENT", 26); RoadTemperature = ini["TEMPERATURE"].GetDouble("ROAD", 32); TrackPreset = Game.DefaultTrackPropertiesPresets.GetByIdOrDefault(ini["DYNAMIC_TRACK"].GetIntNullable("PRESET")) ?? Game.DefaultTrackPropertiesPresets[4]; DisplayType = ini.ContainsKey(@"SESSION_1") ? ToolsStrings.Common_Weekend : (ini["SESSION_0"].GetNonEmpty("NAME")?.Replace(@" Session", "") ?? ToolsStrings.Session_Race); StartingPosition = ini["SESSION_0"].GetIntNullable("STARTING_POSITION"); OpponentsCount = ini["RACE"].GetInt("CARS", 1) - 1; if (OpponentsCount > 0 && StartingPosition == null) { StartingPosition = OpponentsCount + 1; } if (StartingPosition != null || ini.ContainsKey(@"SESSION_1")) { Laps = ini["SESSION_0"].GetIntNullable("LAPS") ?? ini["RACE"].GetIntNullable("RACE_LAPS") ?? 0; } else { Laps = null; } AiLevel = ini["RACE"].GetInt("AI_LEVEL", 100); LoadObjects(); LoadConditions(ini); LoadProgress(); }
protected override void LoadData(IniFile ini) { Name = ini["EVENT"].GetPossiblyEmpty("NAME"); Description = AcStringValues.DecodeDescription(ini["EVENT"].GetPossiblyEmpty("DESCRIPTION")); TrackId = ini["RACE"].GetNonEmpty("TRACK"); TrackConfigurationId = ini["RACE"].GetNonEmpty("CONFIG_TRACK"); CarId = ini["RACE"].GetNonEmpty("MODEL"); CarSkinId = ini["CAR_0"].GetNonEmpty("SKIN"); WeatherId = ini["WEATHER"].GetNonEmpty("NAME") ?? WeatherManager.Instance.GetDefault()?.Id; Time = (int)Game.ConditionProperties.GetSeconds(ini["LIGHTING"].GetInt("SUN_ANGLE", 40)); Temperature = ini["TEMPERATURE"].GetDouble("AMBIENT", 26); RoadTemperature = ini["TEMPERATURE"].GetDouble("ROAD", 32); TrackPreset = Game.DefaultTrackPropertiesPresets.GetByIdOrDefault(ini["DYNAMIC_TRACK"].GetIntNullable("PRESET")) ?? Game.DefaultTrackPropertiesPresets[4]; DisplayType = ini.ContainsKey(@"SESSION_1") ? ToolsStrings.Common_Weekend : (ini["SESSION_0"].GetNonEmpty("NAME")?.Replace(@" Session", "") ?? ToolsStrings.Session_Race); StartingPosition = ini["SESSION_0"].GetIntNullable("STARTING_POSITION"); OpponentsCount = ini["RACE"].GetInt("CARS", 1) - 1; if (OpponentsCount > 0 && StartingPosition == null) { StartingPosition = OpponentsCount + 1; } if (StartingPosition != null || ini.ContainsKey(@"SESSION_1")) { Laps = ini["SESSION_0"].GetIntNullable("LAPS") ?? ini["RACE"].GetIntNullable("RACE_LAPS") ?? 0; } else { Laps = null; } AiLevel = ini["RACE"].GetInt("AI_LEVEL", 100); LoadObjects(); LoadConditions(ini); LoadProgress(); }