public InventoryView(InventoryController inventoryController, GXPInputManager inputManager, Color color) : base(640, 340)
        {
            this.inventoryController = inventoryController;
            this.inputManager        = inputManager;
            this.InventoryColor      = color;

            TextureCache = new TextureCache();

            x = (game.width - width) / 2;
            y = (game.height - height) / 4;

            DrawBackground();
            DrawItems();
            DrawInfo();
        }
Beispiel #2
0
 private void CreateControllers()
 {
     shopController     = new InventoryController(shopModel, customerModel);
     customerController = new InventoryController(customerModel, shopModel);
     inputManager       = new GXPInputManager();
 }