Beispiel #1
0
 private static bool UpdateAccessRights(IGXDLMSView view, GXDLMSClient client, System.Windows.Forms.Control.ControlCollection controls, GXDLMSObject target, int index, bool method, bool connected)
 {
     foreach (Control it in controls)
     {
         if (!method && it is GXValueField)
         {
             GXValueField obj = it as GXValueField;
             if (obj.Index == index)
             {
                 obj.Target = target;
                 bool access = connected;
                 if (connected)
                 {
                     if (client != null)
                     {
                         access = client.CanWrite(target, index);
                     }
                     else
                     {
                         AccessMode am = target.GetAccess(index);
                         access = (am & AccessMode.Write) != 0;
                     }
                 }
                 OnUpdateAccessRights(view, client, obj, connected && access);
                 return(!obj.NotifyChanges);
             }
         }
         else if (it is GXButton)
         {
             bool     access;
             GXButton btn = it as GXButton;
             btn.Target = target;
             //Update custom buttons.
             if (method && index == 0 && btn.Index < 1)
             {
                 OnUpdateAccessRights(view, client, btn, connected);
                 continue;
             }
             if (method && btn.Index == index && btn.Action == ActionType.Action)
             {
                 if (client != null)
                 {
                     access = client.CanInvoke(target, index);
                 }
                 else
                 {
                     access = target.GetMethodAccess(index) != MethodAccessMode.NoAccess;
                     if (!access)
                     {
                         access = target.GetMethodAccess3(index) != MethodAccessMode3.NoAccess;
                     }
                 }
                 OnUpdateAccessRights(view, client, btn, connected && access);
                 return(true);
             }
             if (!method && btn.Index == index && (btn.Action == ActionType.Read || btn.Action == ActionType.Write))
             {
                 if (btn.Action == ActionType.Read)
                 {
                     if (client != null)
                     {
                         access = client.CanRead(target, index);
                     }
                     else
                     {
                         access = (target.GetAccess(index) & AccessMode.Read) != 0;
                         if (!access)
                         {
                             access = (target.GetAccess3(index) & AccessMode3.Read) != 0;
                         }
                     }
                     OnUpdateAccessRights(view, client, btn, connected && access);
                 }
                 else if (btn.Action == ActionType.Write)
                 {
                     if (client != null)
                     {
                         access = client.CanWrite(target, index);
                     }
                     else
                     {
                         access = (target.GetAccess(index) & AccessMode.Write) != 0;
                         if (!access)
                         {
                             access = (target.GetAccess3(index) & AccessMode3.Write) != 0;
                         }
                     }
                     OnUpdateAccessRights(view, client, btn, connected && access);
                 }
             }
         }
         else if (it.Controls.Count != 0)
         {
             bool ret = UpdateAccessRights(view, client, it.Controls, target, index, method, connected);
             //If object is updated.
             if (ret)
             {
                 return(true);
             }
         }
     }
     return(false);
 }
        private void UpdateAttributes()
        {
            bindingSource1.Clear();
            List <GXDLMSAttributeSettings> list = new List <GXDLMSAttributeSettings>();

            string[] names = (Target as IGXDLMSBase).GetNames();
            for (int pos = 0; pos != (Target as IGXDLMSBase).GetAttributeCount(); ++pos)
            {
                GXDLMSAttributeSettings a = new GXDLMSAttributeSettings()
                {
                    Index = pos + 1, Name = names[pos]
                };
                Target.Attributes.Add(a);
                //Logical name is always read-only.
                if (pos == 0)
                {
                    if (version < 3)
                    {
                        a.Access = AccessMode.Read;
                    }
                    else
                    {
                        a.Access3 = AccessMode3.Read;
                    }
                }
                else
                {
                    if (version < 3)
                    {
                        AccessMode mode = Target.GetAccess(1 + pos);
                        a.Access = mode;
                    }
                    else
                    {
                        AccessMode3 mode = Target.GetAccess3(1 + pos);
                        a.Access3 = mode;
                    }
                }
                list.Add(a);
            }
            foreach (var it in list)
            {
                bindingSource1.Add(it);
            }
            Accessrights.DataSource = bindingSource1;
            //Show method access levels of COSEM object.
            bindingSource3.Clear();
            list.Clear();
            //Add all methods.
            names = (Target as IGXDLMSBase).GetMethodNames();
            for (int pos = 0; pos != (Target as IGXDLMSBase).GetMethodCount(); ++pos)
            {
                GXDLMSAttributeSettings a = new GXDLMSAttributeSettings()
                {
                    Index = pos + 1, Name = names[pos]
                };
                Target.MethodAttributes.Add(a);
                if (version < 3)
                {
                    MethodAccessMode mode = Target.GetMethodAccess(1 + pos);
                    a.MethodAccess = mode;
                }
                else
                {
                    MethodAccessMode3 mode = Target.GetMethodAccess3(1 + pos);
                    a.MethodAccess3 = mode;
                }
                list.Add(a);
            }
            foreach (var it in list)
            {
                bindingSource3.Add(it);
            }
            MethodAccessrights.DataSource = bindingSource3;
        }