Beispiel #1
0
 void ConnectionPopUp(string errorMessage)
 {
     UnityEngine.GUI.Box(new Rect(Screen.width / 2 - width / 2, Screen.height / 2 - height / 2, width, height), errorMessage, GUIStyles.QRStyle(Screen.height, Screen.width));
     if (UnityEngine.GUI.Button(new Rect(Screen.width / 2 - width / 2, Screen.height / 2 - height / 4, width, height), "Tap to return to QR scanner", GUIStyles.ButtonStyle(Screen.height - height, Screen.width - width)))
     {
         Application.LoadLevel("QRCodeScene");
     }
 }
Beispiel #2
0
    void OnGUI()
    {
        GUI.Box(new Rect(0, Screen.height - Screen.height * 0.05f, Screen.width, Screen.height * 0.1f), qrText, GUIStyles.QRStyle(Screen.height, Screen.width));
        GUI.Box(new Rect(0, 0, Screen.width, Screen.height * 0.1f), "Scan the QR code to join the game", GUIStyles.QRStyle(Screen.height, Screen.width));

        if (Input.GetKeyDown(KeyCode.Escape))
        {
            Application.Quit();
        }
    }