/// <summary>
 /// Frees the control its DirectX resources.
 /// </summary>
 public override void Dispose()
 {
     base.Dispose();
     _imageFocused.SafeDispose();
     _imageNonFocused.SafeDispose();
     _labelControl.SafeDispose();
     _spinControl.SafeDispose();
 }
Beispiel #2
0
 public override void Dispose()
 {
     _previousProperty = "";
     _itemList.DisposeAndClearList();
     base.Dispose();
     _upDownControl.SafeDispose();
     _font = null;
 }
 public override void Dispose()
 {
     base.Dispose();
     _spinControl.SafeDispose();
 }