private static void CreateInstance()
 {
     if (GUIPropertyTypeInfoPopUp.mInstance != null)
     {
         return;
     }
     GameObject gameObject = Res.LoadGUI("GUI/GUIPropertyTypeInfoPopUp");
     if (gameObject == null)
     {
         global::Debug.LogError(new object[]
         {
             "Res.Load GUI/GUIPropertyTypeInfoPopUp error"
         });
         return;
     }
     GameObject gameObject2 = NGUITools.AddChild(GameUIManager.mInstance.uiCamera.gameObject, gameObject);
     if (gameObject2 == null)
     {
         global::Debug.LogError(new object[]
         {
             "AddChild GUIPropertyTypeInfoPopUp error"
         });
         return;
     }
     gameObject2.transform.localPosition = new Vector3(0f, 0f, 1000f);
     GUIPropertyTypeInfoPopUp.mInstance = gameObject2.AddComponent<GUIPropertyTypeInfoPopUp>();
 }
 private void CloseImmediate()
 {
     UnityEngine.Object.Destroy(GUIPropertyTypeInfoPopUp.mInstance.gameObject);
     GUIPropertyTypeInfoPopUp.mInstance = null;
 }