public void SetStatusInfo(string user_id, string user_name, int leader_lv, string leader_monster_id, string title_id, BattleResultFriendReqInfo.FRIEND_TYPE friend_type)
    {
        this.userId        = user_id;
        this.TXT_NAME.text = user_name;
        this.TXT_LV.text   = leader_lv.ToString();
        TitleDataMng.SetTitleIcon(title_id, this.titleIcon);
        MonsterData    monsterData    = MonsterDataMng.Instance().CreateMonsterDataByMID(leader_monster_id);
        GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, this.iconAnchor.localScale, this.iconAnchor.localPosition, this.iconAnchor.parent, true, false);

        guimonsterIcon.name = "DigimonIcon";
        UIWidget[] componentsInChildren = guimonsterIcon.GetComponentsInChildren <UIWidget>();
        foreach (UIWidget uiwidget in componentsInChildren)
        {
            uiwidget.depth += 1000;
        }
        this.ButtonSetActive(friend_type);
    }