public void OnPlayerUse() { GameObject browserGameObject = GUIManager.SpawnNGUIChildEditor(gameObject, GUIManager.Get.Dialog("NGUILibraryCatalogueBrowser")); GUILibraryCatalogueBrowser browser = browserGameObject.GetComponent <GUILibraryCatalogueBrowser>(); browser.SetLibraryName(State.LibraryName); }
public void OnPlayerUseWorldItemSecondary(object result) { WIListResult secondaryResult = result as WIListResult; switch (secondaryResult.SecondaryResult) { case "Browse": GameObject browserGameObject = GUIManager.SpawnNGUIChildEditor(gameObject, GUIManager.Get.Dialog("NGUILibraryCatalogueBrowser")); GUILibraryCatalogueBrowser browser = browserGameObject.GetComponent <GUILibraryCatalogueBrowser>(); browser.SetLibraryName(State.LibraryName); break; default: break; } }