Beispiel #1
0
    public GUIGroup RemoveUnit(PlayerUnit p)
    {
        GUIGroup ret = new GUIGroup();

        ret.AddUnit(p);
        this.Units.RemoveAll(delegate(PlayerUnit p1) { return(p1.Info.GroupId == p.Info.GroupId); });
        return(ret);
    }
Beispiel #2
0
    public GUIGroup RemoveUnit(Enemy e)
    {
        GUIGroup ret = new GUIGroup();

        ret.AddUnit(e);
        this.EnemyUnits.Remove(e);
        if (this.EnemyUnits.Count == 0)
        {
            GameManager.Instance.GUIManager.RemoveGroup(this);
        }
        return(ret);
    }