/// <summary>
 /// Handle actions which are available on this dialog
 /// </summary>
 /// <param name="action">Action to execute</param>
 /// <param name="index">Index (e.g. needed for lists)</param>
 public override void HandleAction(String action, int index)
 {
     base.HandleAction(action, index);
     if (action.Equals("yes"))
     {
         GUIMessage msg = new GUIMessage(GUIMessage.MessageType.GUI_MSG_CLICKED, 0, 11, 11, 0, 0, null);
         dialogMenu.OnMessage(msg);
     }
     if (action.Equals("no"))
     {
         GUIMessage msg = new GUIMessage(GUIMessage.MessageType.GUI_MSG_CLICKED, 0, 10, 10, 0, 0, null);
         dialogMenu.OnMessage(msg);
     }
 }