Beispiel #1
0
        public static double ScrollBehavior(
            Rect bgRect,
            double contentSize,
            double viewSize,
            double viewPosition,
            int id, bool horizontal,
            out Rect gripRect,
            out bool hovered, out bool held)
        {
            GUIContext g = Form.current.uiContext;

            //grip size
            var trackSize    = horizontal ? bgRect.Width : bgRect.Height;
            var contentRatio = viewSize / contentSize;
            var gripSize     = trackSize * contentRatio;

            const double minGripSize = 20.0;

            if (gripSize < minGripSize)
            {
                gripSize = minGripSize;
            }

            if (gripSize > trackSize)
            {
                gripSize = trackSize;
            }

            //grip position
            var viewScrollAreaSize  = contentSize - viewSize;
            var viewPositionRatio   = viewPosition / viewScrollAreaSize;
            var trackScrollAreaSize = trackSize - gripSize;
            var gripPositionOnTrack = trackScrollAreaSize * viewPositionRatio;

            hovered = false;
            held    = false;

            hovered = g.IsMouseHoveringRect(bgRect);
            g.KeepAliveID(id);
            if (hovered)
            {
                g.SetHoverID(id);

                if (Mouse.Instance.LeftButtonPressed) //start track
                {
                    g.SetActiveID(id);
                }
            }
            if (g.ActiveId == id)
            {
                if (Mouse.Instance.LeftButtonState == KeyState.Down)
                {
                    var v = Mouse.Instance.MouseDelta;
                    var mousePositionDelta = horizontal ? v.X : v.Y;
                    var newGripPosition    = gripPositionOnTrack + mousePositionDelta;
                    newGripPosition = Math.Clamp(newGripPosition, 0, trackScrollAreaSize);
                    var newGripPositonRatio = newGripPosition / trackScrollAreaSize;
                    viewPosition = newGripPositonRatio * viewScrollAreaSize;
                }
                else //end track
                {
                    g.SetActiveID(0);
                }
            }

            if (g.ActiveId == id)
            {
                held = true;
            }

            if (horizontal)
            {
                gripRect = new Rect(bgRect.X + gripPositionOnTrack, bgRect.Y, gripSize, bgRect.Height);
            }
            else
            {
                gripRect = new Rect(bgRect.X, bgRect.Y + gripPositionOnTrack, bgRect.Width, gripSize);
            }

            return(viewPosition);
        }