Beispiel #1
0
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        DontDestroyOnLoad(gameObject);
    }
    private void Awake()
    {
        instance = this;

        PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
                                              // enables saving game progress.
                                              .EnableSavedGames()
                                              .Build();

        PlayGamesPlatform.InitializeInstance(config);

        PlayGamesPlatform.Activate();
        PlayGamesPlatform.DebugLogEnabled = true;
        ConnectToGooglePlayGames();
    }