Beispiel #1
0
        public static GH_Brep ProjectBrepToTopo(Mesh topoMesh, Brep brep)
        {
            GH_Brep ghBrep = new GH_Brep();

            List <Mesh> topoMeshList = new List <Mesh>();

            topoMeshList.Add(topoMesh);
            BoundingBox bb = brep.GetBoundingBox(false);

            ///Get list of verteces from mesh to project
            List <Point3d> originalVerts = new List <Point3d>();

            foreach (var v in brep.Vertices)
            {
                originalVerts.Add(v.Location);
            }

            ///create a list of verteces who share the lowest Z value of the bounding box
            List <Point3d> lowestVerts = originalVerts.Where(lowPoint => lowPoint.Z == bb.Min.Z).ToList();

            ///transalte mesh to project up with move vector and save to output array
            Vector3d moveV = GetMinProjectedPointToMesh(lowestVerts, topoMesh);
            Vector3d maxV  = new Vector3d(0, 0, Double.MaxValue);

            if (moveV == maxV)
            {
                return(null);
            }
            brep.Translate(moveV);

            if (brep.IsValid)
            {
                GH_Convert.ToGHBrep(brep, GH_Conversion.Primary, ref ghBrep);
                return(ghBrep);
            }
            else
            {
                return(null);
            }
        }
Beispiel #2
0
        /*******************************************/

        public static bool CastToGoo(object value, ref GH_Brep target)
        {
            return(GH_Convert.ToGHBrep(value, GH_Conversion.Both, ref target));
        }
Beispiel #3
0
        /// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            InputChecker inputChecker = new InputChecker(this);

            #region GetIputFromCanvas
            GH_Structure <GH_Brep> inGhBreps = new GH_Structure <GH_Brep>();
            bool areBrepsOk = DA.GetDataTree(0, out inGhBreps);
            inputChecker.StopIfConversionIsFailed(areBrepsOk);
            inGhBreps.Graft(GH_GraftMode.GraftAll);
            inGhBreps.Simplify(GH_SimplificationMode.CollapseAllOverlaps);

            GH_Structure <GH_Number> inGhDistances = new GH_Structure <GH_Number>();
            bool areDistancesOk = DA.GetDataTree(1, out inGhDistances);
            inputChecker.StopIfConversionIsFailed(areDistancesOk);
            GH_Structure <GH_Number> ghDistances = new GH_Structure <GH_Number>();
            ghDistances = ValuesAllocator.NumbersDSFromBreps(inGhBreps, inGhDistances, ghDistances);

            GH_Structure <GH_Boolean> inGhBothSides = new GH_Structure <GH_Boolean>();
            bool areBoolBothSidesOk = DA.GetDataTree(2, out inGhBothSides);
            inputChecker.StopIfConversionIsFailed(areBoolBothSidesOk);
            GH_Structure <GH_Boolean> ghBothSides = new GH_Structure <GH_Boolean>();
            ghBothSides = ValuesAllocator.BoolDSFromBreps(inGhBreps, inGhBothSides, ghBothSides);

            GH_Structure <GH_Boolean> inGhFlipNormals = new GH_Structure <GH_Boolean>();
            bool areBoolFlipNormalsOk = DA.GetDataTree(3, out inGhFlipNormals);
            inputChecker.StopIfConversionIsFailed(areBoolFlipNormalsOk);
            GH_Structure <GH_Boolean> ghFlipNormals = new GH_Structure <GH_Boolean>();
            ghFlipNormals = ValuesAllocator.BoolDSFromBreps(inGhBreps, inGhFlipNormals, ghFlipNormals);

            bool useParallel = false;
            DA.GetData <bool>(4, ref useParallel);

            double docTollerance = DocumentTolerance();
            #endregion

            GH_Structure <GH_Brep> ghSolidBreps = new GH_Structure <GH_Brep>();

            if (useParallel)
            {
                this.Message = Constants.Constants.PARALLEL_MESSAGE;
                this.AddRuntimeMessage(GH_RuntimeMessageLevel.Remark, Constants.Constants.PARALLEL_WARNING);

                int processorCount = Environment.ProcessorCount - 1;
                //WORK IN PARALLEL
                ConcurrentDictionary <GH_Path, Brep> solidBrepsPA = new ConcurrentDictionary <GH_Path, Brep>();
                Parallel.ForEach(inGhBreps.Paths, new ParallelOptions {
                    MaxDegreeOfParallelism = processorCount
                },
                                 path =>
                {
                    Brep brepToSolidify = inGhBreps.get_DataItem(path, 0).Value;
                    bool flipTheNormal  = ghFlipNormals.get_DataItem(path, 0).Value;
                    bool bothSide       = ghBothSides.get_DataItem(path, 0).Value;
                    double distance     = ghDistances.get_DataItem(path, 0).Value;
                    if (flipTheNormal)
                    {
                        distance *= -1;
                    }
                    foreach (var brepFace in brepToSolidify.Faces)
                    {
                        solidBrepsPA[path] = Brep.CreateFromOffsetFace(brepFace, distance, docTollerance, bothSide, true);
                    }
                });
                foreach (KeyValuePair <GH_Path, Brep> keyValueBrep in solidBrepsPA)
                {
                    GH_Brep ghBrep = null;
                    if (GH_Convert.ToGHBrep(keyValueBrep.Value, GH_Conversion.Both, ref ghBrep))
                    {
                        ghSolidBreps.Append(ghBrep, keyValueBrep.Key);
                    }
                    else
                    {
                        this.AddRuntimeMessage(GH_RuntimeMessageLevel.Warning, "Conversion Failed");
                        return;
                    }
                }
            }//End Parallel Computation
            else
            {
                this.Message = Constants.Constants.SERIAL_MESSAGE;

                foreach (GH_Path path in inGhBreps.Paths)
                {
                    Brep   brepToSolidify = inGhBreps.get_DataItem(path, 0).Value;
                    bool   flipTheNormal  = ghFlipNormals.get_DataItem(path, 0).Value;
                    bool   bothSide       = ghBothSides.get_DataItem(path, 0).Value;
                    double distance       = ghDistances.get_DataItem(path, 0).Value;
                    if (flipTheNormal)
                    {
                        distance *= -1;
                    }
                    foreach (var brepFace in brepToSolidify.Faces)
                    {
                        Brep    solidBrep = Brep.CreateFromOffsetFace(brepFace, distance, docTollerance, bothSide, true);
                        GH_Brep ghBrep    = null;
                        if (GH_Convert.ToGHBrep(solidBrep, GH_Conversion.Both, ref ghBrep))
                        {
                            ghSolidBreps.Append(ghBrep, path);
                        }
                        else
                        {
                            this.AddRuntimeMessage(GH_RuntimeMessageLevel.Error, "Conversion Failed");
                            return;
                        }
                    }
                }
            }//End Serial Computation

            #region SendDataToCanvas
            ghSolidBreps.Simplify(GH_SimplificationMode.CollapseAllOverlaps);
            DA.SetDataTree(0, ghSolidBreps);
            #endregion
        }//end SolveInstance