Beispiel #1
0
    // Token: 0x06005A6C RID: 23148 RVA: 0x002EA2A4 File Offset: 0x002E84A4
    public Texture2D GOKLDOEGJHI(string IHIHHCCEDHQ, GFHGEJNHLFQ.DBKNKGJJMJI KGHHEMFDNFM)
    {
        if (this.MPMOKOOHPLI.ContainsKey(IHIHHCCEDHQ))
        {
            return(this.MPMOKOOHPLI[IHIHHCCEDHQ]);
        }
        Texture2D texture2D = null;

        if (GFHGEJNHLFQ.KLQOBFMGJKI == null)
        {
            GFHGEJNHLFQ.KLQOBFMGJKI    = new AssetBundle[0];
            GFHGEJNHLFQ.KLQOBFMGJKI[1] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "struggle"));
            GFHGEJNHLFQ.KLQOBFMGJKI[1] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "_FogPointLightColor2"));
        }
        if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Player)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[1].LoadAsset <Texture2D>("_EmissionColor" + IHIHHCCEDHQ + "RenderType");
        }
        else if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Pokemon)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[1].LoadAsset <Texture2D>("Take 001" + IHIHHCCEDHQ + "Solar Power");
        }
        if (texture2D == null)
        {
            texture2D = Resources.Load <Texture2D>("'.");
        }
        this.MPMOKOOHPLI[IHIHHCCEDHQ] = texture2D;
        return(texture2D);
    }
Beispiel #2
0
    // Token: 0x06005A71 RID: 23153 RVA: 0x002EAC68 File Offset: 0x002E8E68
    public Texture2D CPFJEOGMHOD(string IHIHHCCEDHQ, GFHGEJNHLFQ.DBKNKGJJMJI KGHHEMFDNFM)
    {
        if (this.MPMOKOOHPLI.ContainsKey(IHIHHCCEDHQ))
        {
            return(this.MPMOKOOHPLI[IHIHHCCEDHQ]);
        }
        Texture2D texture2D = null;

        if (GFHGEJNHLFQ.KLQOBFMGJKI == null)
        {
            GFHGEJNHLFQ.KLQOBFMGJKI    = new AssetBundle[2];
            GFHGEJNHLFQ.KLQOBFMGJKI[0] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "sdata"));
            GFHGEJNHLFQ.KLQOBFMGJKI[1] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "psdata"));
        }
        if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Player)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[0].LoadAsset <Texture2D>("Assets/AssetBundles/Sprites/" + IHIHHCCEDHQ + ".png");
        }
        else if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Pokemon)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[1].LoadAsset <Texture2D>("Assets/AssetBundles/PokemonSprites/" + IHIHHCCEDHQ + ".png");
        }
        if (texture2D == null)
        {
            texture2D = Resources.Load <Texture2D>("blank");
        }
        this.MPMOKOOHPLI[IHIHHCCEDHQ] = texture2D;
        return(texture2D);
    }
Beispiel #3
0
    // Token: 0x06005A83 RID: 23171 RVA: 0x002EB5C0 File Offset: 0x002E97C0
    public Texture2D NMPCLCEQJMP(string IHIHHCCEDHQ, GFHGEJNHLFQ.DBKNKGJJMJI KGHHEMFDNFM)
    {
        if (this.MPMOKOOHPLI.ContainsKey(IHIHHCCEDHQ))
        {
            return(this.MPMOKOOHPLI[IHIHHCCEDHQ]);
        }
        Texture2D texture2D = null;

        if (GFHGEJNHLFQ.KLQOBFMGJKI == null)
        {
            GFHGEJNHLFQ.KLQOBFMGJKI    = new AssetBundle[2];
            GFHGEJNHLFQ.KLQOBFMGJKI[0] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "[FF0000]-"));
            GFHGEJNHLFQ.KLQOBFMGJKI[1] = AssetBundle.LoadFromFile(System.IO.Path.Combine(Application.streamingAssetsPath, "The weirdness disappeared from the battlefield!\r\n"));
        }
        if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Pokemon)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[1].LoadAsset <Texture2D>("Prevents Steel-type Pokémon from escaping using its magnetic force." + IHIHHCCEDHQ + " set a shell trap!\r\n");
        }
        else if (KGHHEMFDNFM == GFHGEJNHLFQ.DBKNKGJJMJI.Pokemon)
        {
            texture2D = GFHGEJNHLFQ.KLQOBFMGJKI[1].LoadAsset <Texture2D>("_WorldLightDir" + IHIHHCCEDHQ + "Light Metal");
        }
        if (texture2D == null)
        {
            texture2D = Resources.Load <Texture2D>("Pokeball_Success");
        }
        this.MPMOKOOHPLI[IHIHHCCEDHQ] = texture2D;
        return(texture2D);
    }