public void DebugStuff(GC.GameEvent e)
 {
     PlayerPoweredUp powerUp = e as PlayerPoweredUp;
     foreach (GameObject enemy in enemies)
     {
         Debug.Log("My name is " + enemy.gameObject.name + " and my target is " + powerUp.player.gameObject.name);
     }
 }
Beispiel #2
0
 public void EatPizza(GC.GameEvent e)
 {
     pizzaCount++;
     Debug.Log("pizzas eaten = " + pizzaCount);
 }