private static GAPlatform GetPlatform() { GAPlatform result = GAPlatform.None; switch (Application.platform) { case RuntimePlatform.Android: { result = GAPlatform.Android; } break; case RuntimePlatform.IPhonePlayer: { result = GAPlatform.iOS; } break; } return(result); }
private static void Initialize() { if (!Application.isPlaying) { return; // no need to setup anything else if we are in the editor and not playing } #if UNITY_EDITOR Debug.Log("GameAnalytics running in Unity Editor: event validation disabled."); #endif if (SettingsGA.InfoLogBuild) { GA_Setup.SetInfoLog(true); } if (SettingsGA.VerboseLogBuild) { GA_Setup.SetVerboseLog(true); } GAPlatform platform = GetPlatform(); GA_Wrapper.SetUnitySdkVersion("unity " + Settings.VERSION); GA_Wrapper.SetUnityEngineVersion("unity " + GetUnityVersion()); if (platform != GAPlatform.None) { int index = (int)platform; GA_Wrapper.SetBuild(SettingsGA.Build[index - 1]); } if (SettingsGA.CustomDimensions01.Count > 0) { GA_Setup.SetAvailableCustomDimensions01(SettingsGA.CustomDimensions01); } if (SettingsGA.CustomDimensions02.Count > 0) { GA_Setup.SetAvailableCustomDimensions02(SettingsGA.CustomDimensions02); } if (SettingsGA.CustomDimensions03.Count > 0) { GA_Setup.SetAvailableCustomDimensions03(SettingsGA.CustomDimensions03); } if (SettingsGA.ResourceItemTypes.Count > 0) { GA_Setup.SetAvailableResourceItemTypes(SettingsGA.ResourceItemTypes); } if (SettingsGA.ResourceCurrencies.Count > 0) { GA_Setup.SetAvailableResourceCurrencies(SettingsGA.ResourceCurrencies); } if (platform != GAPlatform.None) { if (!SettingsGA.UseCustomId) { int index = (int)platform; GA_Wrapper.Initialize(SettingsGA.GetGameKey(index - 1), SettingsGA.GetSecretKey(index - 1)); } else { Debug.Log("Custom id is enabled. Initialize is delayed until custom id has been set."); } } else { Debug.LogWarning("Unsupported platform: " + Application.platform); } }
private static void Initialize() { if (!Application.isPlaying) { return; // no need to setup anything else if we are in the editor and not playing } #if UNITY_EDITOR Debug.Log("GameAnalytics running in Unity Editor: event validation disabled."); #endif if (SettingsGA.InfoLogBuild) { GA_Setup.SetInfoLog(true); } if (SettingsGA.VerboseLogBuild) { GA_Setup.SetVerboseLog(true); } #if UNITY_ANDROID && !UNITY_EDITOR AndroidJavaClass jc = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject activity = jc.GetStatic <AndroidJavaObject>("currentActivity"); AndroidJavaClass ga = new AndroidJavaClass("com.gameanalytics.sdk.GAPlatform"); ga.CallStatic("initializeWithActivity", activity); #endif GAPlatform platform = GetPlatform(); GA_Wrapper.SetUnitySdkVersion("unity " + Settings.VERSION); GA_Wrapper.SetUnityEngineVersion("unity " + GetUnityVersion()); if (platform != GAPlatform.None) { int index = (int)platform; GA_Wrapper.SetBuild(SettingsGA.Build[index - 1]); } if (SettingsGA.CustomDimensions01.Count > 0) { GA_Setup.SetAvailableCustomDimensions01(SettingsGA.CustomDimensions01); } if (SettingsGA.CustomDimensions02.Count > 0) { GA_Setup.SetAvailableCustomDimensions02(SettingsGA.CustomDimensions02); } if (SettingsGA.CustomDimensions03.Count > 0) { GA_Setup.SetAvailableCustomDimensions03(SettingsGA.CustomDimensions03); } if (SettingsGA.ResourceItemTypes.Count > 0) { GA_Setup.SetAvailableResourceItemTypes(SettingsGA.ResourceItemTypes); } if (SettingsGA.ResourceCurrencies.Count > 0) { GA_Setup.SetAvailableResourceCurrencies(SettingsGA.ResourceCurrencies); } if (platform != GAPlatform.None) { int index = (int)platform; GA_Wrapper.Initialize(SettingsGA.GetGameKey(index - 1), SettingsGA.GetSecretKey(index - 1)); } else { Debug.LogWarning("Unsupported platform: " + Application.platform); } }