public override void Start()
        {
            base.Start();
            cam           = transform.parent.gameObject.transform.GetChild(0).gameObject;
            playerThings  = GetComponent <PlayerThings>();
            dogController = GetComponent <DogController>();

            hitCarro = Resources.Load <BoolVariable>("HitCarro");
            hitPipa  = Resources.Load <BoolVariable>("HitPipa");

            isCaixaDaguaSound = true;
            isBallKicked      = true;
            isShotRecived     = true;

            motoSpd = GetComponent <MotoChangeSpeed>();

            if (isVolei)
            {
                handVolei = GetComponent <HandVolei>();
            }

            if (isFut)
            {
                futebolPlayer = GetComponent <FutebolPlayer>();
            }
        }
 public void Kick()
 {
     if (chuteScript == null)
     {
         chuteScript = GetComponent <FutebolPlayer>();
     }
     if (chuteScript.kicked == false)
     {
         chuteScript.Chute();
     }
 }