private void PopulateNeedHeader( ) { FullArray.Clear( ); a = ">==> >=> >=> >=> >=> "; b = ">> >=> >=> >=> >=> >=> "; c = ">=> >=> >=> >==> >==> >=> >=> >=>>==> >==> >===>>=>>==> >===> "; d = ">=> >=>>=> >> >=> >> >=> >=>>=> >=> >=> >> >=> >=> >> >=> >=> "; e = ">=> > >=> >>===>>=> >>===>>=> >> >=> >=> >=> >>===>>=> >=> >> >=> >==> "; f = ">=> >>=> >> >> >> >=> >=> >=> >> >=> >> >=> >=> "; g = ">=> >=> >====> >====> >=>>=> >=> >=> >====> >==> >> >=> >=> >=> "; }
private void populateHaveHeader( ) { FullArray.Clear( ); a = ">=> >=> >=> >=> "; b = ">=> >=> >=> >=> "; c = ">=> >=> >=> >=> >=> >=> >==> >=> >=>>==> >==> >===>>=>>==> >===> "; d = ">=====>>=> >=> >=> >=> >=> >> >=> >=> >=> >> >=> >=> >> >=> >=> "; e = ">=> >=> >=> >=> >=> >=> >>===>>=> >=> >=> >>===>>=> >=> >> >=> >==> "; f = ">=> >=> >=> >=> >=>=> >> >=> >=> >> >=> >> >=> >=> "; g = ">=> >=> >==>>>==> >=> >====> >=> >=> >====> >==> >> >=> >=> >=> "; }
public void AssignstringToBeCalled(string whichHeader) { if (whichHeader == "have") { populateHaveHeader( ); } else if (whichHeader == "need") { PopulateNeedHeader( ); } FullArray.Add(A); FullArray.Add(B); FullArray.Add(C); FullArray.Add(D); FullArray.Add(E); FullArray.Add(F); FullArray.Add(G); }