Beispiel #1
0
        public static void lastHit()
        {
            var minion = MinionManager.GetMinions(Player.Position, SH.QRange).FirstOrDefault();

            SH.animCancel(minion);

            if (SH._spells[SpellSlot.W].IsReady() && MenuHandler.getMenuBool("WLH") && CH.CanW && Environment.TickCount - CH.LastE >= 250 && minion.IsValidTarget(SH._spells[SpellSlot.W].Range) && SH._spells[SpellSlot.W].GetDamage(minion) > minion.Health)
            {
                SH.CastW();
            }

            if (SH._spells[SpellSlot.Q].IsReady() && MenuHandler.getMenuBool("QLH") && Environment.TickCount - CH.LastE >= 250 && (SH._spells[SpellSlot.Q].GetDamage(minion) > minion.Health))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                }
            }
        }
Beispiel #2
0
        public static void JungleFarm()
        {
            var minion =
                MinionManager.GetMinions(Player.Position, SH.QRange, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth).FirstOrDefault();

            if (!minion.IsValidTarget())
            {
                return;
            }

            SH.Orbwalk(minion);

            SH.animCancel(minion);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE && MenuHandler.getMenuBool("EJ"))
            {
                if (minion.IsValidTarget(SH._spells[SpellSlot.E].Range))
                {
                    SH._spells[SpellSlot.E].Cast(minion.Position);
                }
            }

            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && minion.IsValidTarget(SH._spells[SpellSlot.W].Range) && MenuHandler.getMenuBool("WJ"))
            {
                SH.CastW();
                SH.castItems(minion);
            }
            SH.castItems(minion);
            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 && MenuHandler.getMenuBool("QJ"))
            {
                if (minion.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(minion);
                    return;
                }
            }
        }
Beispiel #3
0
        public static void burstCombo()
        {
            SH.Orbwalk(Target);

            if (!Target.IsValidTarget())
            {
                return;
            }
            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            if (SH.SummonerDictionary[SH.summonerSpell.Flash].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range) &&
                Target.IsValidTarget(SH._spells[SpellSlot.E].Range + 400) && MenuHandler.getMenuBool("BFl") || startJump1)
            {
                startJump1 = true;
                if (SH._spells[SpellSlot.E].IsReady())
                {
                    SH.CastE(Target.Position);
                }
                if (Environment.TickCount - CH.LastE >= 200)
                {
                    SH.CastR();
                }
                if (Environment.TickCount - CH.LastFR >= 250 && Environment.TickCount - CH.LastFR < 1000)
                {
                    SH.castFlash(Target.Position);
                    startJump1 = false;
                }
                return;
            }
            if (Target.IsValidTarget(SH._spells[SpellSlot.E].Range) && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState || startJump2)
            {
                startJump2 = true;
                if (SH._spells[SpellSlot.E].IsReady())
                {
                    SH.CastE(Target.Position);
                }
                if (Environment.TickCount - CH.LastE >= 250)
                {
                    SH.CastR();
                    startJump2 = false;
                }
                return;
            }

            switch (CH.FullComboState)
            {
            case 1:
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
                {
                    return;
                }
                SH.CastW();
                SH.castItems(Target);
            }
            break;

            case 2:
            {
                CH.FullComboState = 3;
            }
            break;

            case 3:
            {
                SH.CastQ(Target);
            }
            break;
            }


            if (SH._spells[SpellSlot.R].IsReady() && SH._spells[SpellSlot.R].GetDamage(Target) + (SH._spells[SpellSlot.Q].IsReady() && Target.IsValidTarget(SH.QRange) ? SH._spells[SpellSlot.Q].GetDamage(Target) : 0) > Target.Health || startedR2Combo)
            {
                startedR2Combo = true;
                if (CH.RState)
                {
                    SH.CastR2(Target);
                    if (!SH._spells[SpellSlot.Q].IsReady() || !Target.IsValidTarget(SH.QRange))
                    {
                        startedR2Combo = false;
                    }
                }
                if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.lastR2 >= 100)
                {
                    SH.CastQ(Target);
                    startedR2Combo = false;
                }
                return;
            }

            SH.animCancel(Target);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                {
                    SH.CastE(Target.Position);
                }
                else if (SH._spells[SpellSlot.Q].IsReady() && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                         Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                {
                    SH.CastE(Target.Position);
                }
            }


            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            SH.castItems(Target);

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250)
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange))
                {
                    SH.CastQ(Target);
                }
            }
        }
Beispiel #4
0
        public static void mainCombo()
        {
            SH.Orbwalk(Target);

            if (MenuHandler.getMenuBool("CR"))
            {
                if (SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() &&
                    SH._spells[SpellSlot.Q].IsReady() &&
                    (ItemData.Tiamat_Melee_Only.GetItem().IsReady() ||
                     ItemData.Ravenous_Hydra_Melee_Only.GetItem().IsReady()) &&
                    Target.Distance(Player) < SH._spells[SpellSlot.E].Range + SH.QRange &&
                    (SH._spells[SpellSlot.Q].GetDamage(Target) * 3 + SH._spells[SpellSlot.W].GetDamage(Target) +
                     Player.GetAutoAttackDamage(Target) * 3 + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health) ||
                    startedRCombo)
                {
                    startedRCombo = true;
                    SH.CastE(Target.Position);
                    if (Environment.TickCount - CH.LastE >= 100)
                    {
                        if (ItemData.Tiamat_Melee_Only.GetItem().IsReady())
                        {
                            ItemData.Tiamat_Melee_Only.GetItem().Cast();
                            CH.lastTiamat = Environment.TickCount;
                        }
                        if (ItemData.Ravenous_Hydra_Melee_Only.GetItem().IsReady())
                        {
                            ItemData.Ravenous_Hydra_Melee_Only.GetItem().Cast();
                            CH.lastTiamat = Environment.TickCount;
                        }
                    }
                    if (Environment.TickCount - CH.lastTiamat >= 100)
                    {
                        SH.CastR();
                    }
                    if (Environment.TickCount - CH.LastFR >= 100)
                    {
                        SH.CastQ(Target);
                        startedRCombo = false;
                    }
                    return;
                }

                if (SH._spells[SpellSlot.Q].GetDamage(Target) * 3 + SH._spells[SpellSlot.W].GetDamage(Target) +
                    Player.GetAutoAttackDamage(Target) * 3 + SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health)
                {
                    if (SH._spells[SpellSlot.E].IsReady())
                    {
                        SH.CastE(Target.Position);
                    }
                    if (SH._spells[SpellSlot.R].IsReady() && Environment.TickCount - CH.LastE >= 200)
                    {
                        SH.CastR();
                    }
                }
            }

            if (SH._spells[SpellSlot.R].IsReady() && CH.RState && MenuHandler.getMenuBool("CR2") && SH._spells[SpellSlot.R].GetDamage(Target) + (SH._spells[SpellSlot.Q].IsReady() && Target.IsValidTarget(SH.QRange) ? SH._spells[SpellSlot.Q].GetDamage(Target) : 0) > Target.Health || startedR2Combo)
            {
                startedR2Combo = true;
                if (CH.RState)
                {
                    SH.CastR2(Target);
                    if (!SH._spells[SpellSlot.Q].IsReady() || !Target.IsValidTarget(SH.QRange))
                    {
                        startedR2Combo = false;
                    }
                }
                if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.lastR2 >= 100)
                {
                    SH.CastQ(Target);
                    startedR2Combo = false;
                }
                return;
            }

            if (CH.RState)
            {
                if (MenuHandler.getMenuBool("QWR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].IsReady() &&
                    SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) >
                    Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("QR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() &&
                         SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("WR2KS") && Target.IsValidTarget(SH.WRange) && CH.CanW && SH._spells[SpellSlot.W].IsReady() &&
                         SH._spells[SpellSlot.W].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastW();
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
            }
            else
            {
                if (MenuHandler.getMenuBool("QWKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                }
                else if (MenuHandler.getMenuBool("QKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                }
                else if (MenuHandler.getMenuBool("WKS") && Target.IsValidTarget(SH.WRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastW();
                }
            }

            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            SH.animCancel(Target);

            if (MenuHandler.getMenuBool("CE") && SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (MenuHandler.getMenuBool("UseE-GC") && !MenuHandler.getMenuBool("UseE-AA"))
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) &&
                        Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                    {
                        SH.CastE(Target.Position);
                    }
                    else if (SH._spells[SpellSlot.Q].IsReady() &&
                             !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                             Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                    {
                        SH.CastE(Target.Position);
                    }
                }
                else if (Target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(Player))
                {
                    SH.CastE(Target.Position);
                }
            }

            SH.castItems(Target);

            if (MenuHandler.getMenuBool("CW") && SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 100 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 100 && MenuHandler.getMenuBool("CQ"))
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange) && CH.CanQ && MenuHandler.getMenuBool("UseQ-GC"))
                {
                    SH.CastQ(Target);
                }
            }
        }
Beispiel #5
0
        public static void Obj_AI_Hero_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            var spell = args.SData;

            if (!sender.IsMe)
            {
                return;
            }

            if (spell.Name == "ItemTiamatCleave")
            {
                LastTiamat = Environment.TickCount;
            }

            if (!MidQ && spell.Name.Contains("RivenBasicAttack"))
            {
                Queuer.remove("AA");
                if (MenuHandler.Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None && MenuHandler.Config.Item("QAA").GetValue <StringList>().SelectedIndex == 1 && MenuHandler.Config.Item("normalCombo").GetValue <KeyBind>().Active&& SH._spells[SpellSlot.Q].IsReady() && MenuHandler.getMenuBool("CQ"))
                {
                    Queuer.add("Q");
                }
                LastAa           = Environment.TickCount;
                LastTiamatCancel = Environment.TickCount + (int)ObjectManager.Player.AttackCastDelay;
                LastPassive      = Environment.TickCount;
                if (PassiveStacks >= 1)
                {
                    PassiveStacks = PassiveStacks - 1;
                }
                MidAa   = true;
                CanMove = false;
                CanAa   = false;
            }

            if (spell.Name.Contains("RivenTriCleave"))
            {
                Queuer.remove("Q");
                LastQ            = Environment.TickCount;
                LastPassive      = Environment.TickCount;
                LastECancelSpell = Environment.TickCount + 50;
                if (PassiveStacks <= 2)
                {
                    PassiveStacks = PassiveStacks + 1;
                }

                if (QCount <= 1)
                {
                    LastQ2 = Environment.TickCount;
                    QCount = QCount + 1;
                }
                else if (QCount == 2)
                {
                    QCount = 0;
                }
                Utility.DelayAction.Add(350, Orbwalking.ResetAutoAttackTimer);
                Utility.DelayAction.Add(40, () => SH.animCancel(StateHandler.Target));

                MidQ           = true;
                CanMove        = false;
                CanQ           = false;
                FullComboState = 0;
                BurstFinished  = true;
            }

            if (spell.Name.Contains("RivenMartyr"))
            {
                Queuer.remove("W");
                Utility.DelayAction.Add(40, () => SH.animCancel(StateHandler.Target));
                LastW            = Environment.TickCount;
                LastPassive      = Environment.TickCount;
                LastECancelSpell = Environment.TickCount + 50;
                LastTiamatCancel = Environment.TickCount + (int)ObjectManager.Player.AttackCastDelay;
                if (LastPassive <= 2)
                {
                    PassiveStacks = PassiveStacks + 1;
                }
                MidW           = true;
                CanW           = false;
                FullComboState = 2;
            }

            if (spell.Name.Contains("RivenFeint"))
            {
                Queuer.remove("E");
                Queuer.EPos      = new Vector3();
                LastE            = Environment.TickCount;
                PassiveStacks    = Environment.TickCount;
                LastTiamatCancel = Environment.TickCount + 50;

                if (LastPassive <= 2)
                {
                    PassiveStacks = PassiveStacks + 1;
                }

                MidE = true;
                CanE = false;
            }

            if (spell.Name.Contains("RivenFengShuiEngine"))
            {
                Queuer.remove("R");
                if (MenuHandler.Config.Item("autoCancelR1").GetValue <bool>())
                {
                    Queuer.add("E", Game.CursorPos);
                }
                LastFr           = Environment.TickCount;
                LastPassive      = Environment.TickCount;
                LastECancelSpell = Environment.TickCount + 50;

                if (PassiveStacks <= 2)
                {
                    PassiveStacks = PassiveStacks + 1;
                }

                RState         = true;
                FullComboState = 1;
            }

            if (spell.Name.Contains("rivenizunablade"))
            {
                Queuer.remove("R2");
                if (MenuHandler.Config.Item("autoCancelR1").GetValue <bool>())
                {
                    Queuer.add("Q");
                }
                Queuer.R2Target = null;
                LastPassive     = Environment.TickCount;

                if (PassiveStacks <= 2)
                {
                    PassiveStacks = PassiveStacks + 1;
                }
                LastR2         = Environment.TickCount;
                RState         = false;
                CanSr          = false;
                FullComboState = 3;
            }
        }
Beispiel #6
0
        public static void burstCombo()
        {
            SH.Orbwalk(Target);

            if (!Target.IsValidTarget())
            {
                return;
            }
            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            burstFinished = !(SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady());

            if (!burstFinished || CH.FullComboState != 0)
            {
                if (SH.SummonerDictionary[SH.summonerSpell.Flash].IsReady() && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                    Target.IsValidTarget(SH._spells[SpellSlot.E].Range + 400 + BonusRange) && MenuHandler.getMenuBool("BFL"))
                {
                    SH.CastE(Target.Position);
                    Utility.DelayAction.Add(200, SH.CastR);
                    Utility.DelayAction.Add(250, () => SH.castFlash(Target.Position));
                }
                if (Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) && SH._spells[SpellSlot.E].IsReady() && SH._spells[SpellSlot.R].IsReady() && !CH.RState)
                {
                    SH.CastE(Target.Position);
                    Utility.DelayAction.Add(250, SH.CastR);
                }
                switch (CH.FullComboState)
                {
                case 1:
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
                    {
                        return;
                    }
                    SH.CastW();
                    SH.castItems(Target);
                }
                break;

                case 2:
                {
                    CH.FullComboState = 3;
                }
                break;

                case 3:
                {
                    SH.CastQ(Target);
                }
                break;
                }
                return;
            }

            if (SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health && CH.RState && SH._spells[SpellSlot.R].IsReady())
            {
                SH.CastR2(Target);
            }

            SH.animCancel(Target);

            if (SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) && Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                {
                    SH.CastE(Target.Position);
                }
                else if (SH._spells[SpellSlot.Q].IsReady() && !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                         Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                {
                    SH.CastE(Target.Position);
                }
            }


            if (SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            SH.castItems(Target);

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250)
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange))
                {
                    SH.CastQ(Target);
                }
            }
        }
Beispiel #7
0
        public static void mainCombo()
        {
            SH.Orbwalk(Target);
            var useR = true;

            if (SH._spells[SpellSlot.R].IsReady() && CH.RState && MenuHandler.getMenuBool("CR2"))
            {
                if (SH._spells[SpellSlot.R].GetDamage(Target) > Target.Health)
                {
                    SH.CastR2(Target);
                }
            }

            if (useR && CH.RState)
            {
                if (MenuHandler.getMenuBool("QWR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].IsReady() &&
                    SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) >
                    Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("QR2KS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() &&
                         SH._spells[SpellSlot.Q].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
                else if (MenuHandler.getMenuBool("WR2KS") && Target.IsValidTarget(SH.WRange) && CH.CanW && SH._spells[SpellSlot.W].IsReady() &&
                         SH._spells[SpellSlot.W].GetDamage(Target) + (CH.RState && SH._spells[SpellSlot.R].IsReady() ? SH._spells[SpellSlot.R].GetDamage(Target) : 0) > Target.Health)
                {
                    SH.CastW();
                    Utility.DelayAction.Add(515, () => SH.CastR2(Target));
                }
            }
            else
            {
                if (MenuHandler.getMenuBool("QWKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) + SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                    Utility.DelayAction.Add(250, () => SH.CastW());
                }
                else if (MenuHandler.getMenuBool("QKS") && Target.IsValidTarget(SH.QRange) && SH._spells[SpellSlot.Q].IsReady() && SH._spells[SpellSlot.Q].GetDamage(Target) > Target.Health)
                {
                    SH.CastQ(Target);
                }
                else if (MenuHandler.getMenuBool("WKS") && Target.IsValidTarget(SH.WRange) && SH._spells[SpellSlot.W].IsReady() && SH._spells[SpellSlot.W].GetDamage(Target) > Target.Health)
                {
                    SH.CastW();
                }
            }

            var BonusRange = Orbwalking.GetRealAutoAttackRange(Player) + (Target.BoundingRadius / 2) - 50;

            SH.animCancel(Target);

            if (MenuHandler.getMenuBool("CE") && SH._spells[SpellSlot.E].IsReady() && CH.CanE)
            {
                if (MenuHandler.getMenuBool("UseE-GC") && !MenuHandler.getMenuBool("UseE-AA"))
                {
                    if (!Target.IsValidTarget(SH._spells[SpellSlot.E].Range - BonusRange + 50) &&
                        Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange))
                    {
                        SH.CastE(Target.Position);
                    }
                    else if (SH._spells[SpellSlot.Q].IsReady() &&
                             !Target.IsValidTarget(SH._spells[SpellSlot.E].Range + BonusRange) &&
                             Target.IsValidTarget(SH._spells[SpellSlot.E].Range + SH._spells[SpellSlot.Q].Range - 50))
                    {
                        SH.CastE(Target.Position);
                    }
                }
                else if (Target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(Player))
                {
                    SH.CastE(Target.Position);
                }
            }

            SH.castItems(Target);

            if (MenuHandler.getMenuBool("CW") && SH._spells[SpellSlot.W].IsReady() && CH.CanW && Environment.TickCount - CH.LastE >= 250 && Target.IsValidTarget(SH._spells[SpellSlot.W].Range))
            {
                SH.CastW();
            }

            if (SH._spells[SpellSlot.Q].IsReady() && Environment.TickCount - CH.LastE >= 250 && MenuHandler.getMenuBool("CQ"))
            {
                if (Target.IsValidTarget(SH.QRange) && CH.CanQ)
                {
                    SH.CastQ(Target);
                    return;
                }
                if (!Target.IsValidTarget(BonusRange + 50) && Target.IsValidTarget(SH.QRange) && CH.CanQ && MenuHandler.getMenuBool("UseQ-GC"))
                {
                    SH.CastQ(Target);
                }
            }
        }