void Awake() { fruit_creater_ = GameObject.Find("FruitManager").GetComponent <FruitCreater>(); }
void Awake() { fruit_creater_ = GameObject.Find("FruitManager").GetComponent<FruitCreater>(); }
void Awake() { fruit_creater_ = GameObject.Find("FruitManager").GetComponent <FruitCreater>(); }
void Awake() { fruit_creater_ = GameObject.Find("FruitManager").GetComponent<FruitCreater>(); }