Beispiel #1
0
        /// <summary>
        /// 拒绝添加好友
        /// </summary>
        public async Task RejectFriend(string friendId)
        {
            var model = FriendNotificationRepository.Find(f => f.Id == new Guid(friendId)).FirstOrDefault();

            string userId = string.Empty;
            string connId = string.Empty;
            string to     = model.ToUserId.ToString().ToLower();

            if (UserIdByClient.ContainsKey(Context.ConnectionId))
            {
                userId = UserIdByClient[Context.ConnectionId];
            }

            if (ClientByUserId.ContainsKey(to))
            {
                connId = ClientByUserId[to];
            }

            model.State = 2;
            UserGroupRelationshipRepository.SaveChanges();

            if (!string.IsNullOrEmpty(connId))
            {
                await Clients.Client(connId).SendAsync("ReceiveRejectFriendByFromUser", "对方拒绝添加你为好友");
            }
        }
Beispiel #2
0
        /// <summary>
        /// 同意成为好友
        /// </summary>
        public async Task AgreeFriend(string friendId)
        {
            var model = FriendNotificationRepository.Find(f => f.Id == new Guid(friendId)).FirstOrDefault();

            string userId = string.Empty;
            string connId = string.Empty;
            string to     = model.ToUserId.ToString().ToLower();

            if (UserIdByClient.ContainsKey(Context.ConnectionId))
            {
                userId = UserIdByClient[Context.ConnectionId];
            }

            if (ClientByUserId.ContainsKey(to))
            {
                connId = ClientByUserId[to];
            }

            //发起人添加关联
            UserGroupRelationship fromUgp = new UserGroupRelationship();

            fromUgp.Id      = Guid.NewGuid();
            fromUgp.UserId  = model.ToUserId;
            fromUgp.GroupId = model.FromUser.GroupList[0].Id;
            UserGroupRelationshipRepository.Add(fromUgp);

            //接收人添加关联
            UserGroupRelationship toUgp = new UserGroupRelationship();

            toUgp.Id      = Guid.NewGuid();
            toUgp.UserId  = model.FromUserId;
            toUgp.GroupId = model.ToUser.GroupList[0].Id;
            UserGroupRelationshipRepository.Add(toUgp);

            model.State = 3;

            UserGroupRelationshipRepository.SaveChanges();

            if (!string.IsNullOrEmpty(connId))
            {
                await Clients.Client(connId).SendAsync("ReceiveAgreeFriendByFromUser", "对方同意添加你为好友");
            }

            await Clients.Client(Context.ConnectionId).SendAsync("ReceiveAgreeFriendByToUser", "同意成为好友");
        }
Beispiel #3
0
        public async Task SendAddPerson(string from, string to, string msg)
        {
            string uid    = string.Empty;
            string connId = string.Empty;

            if (UserIdByClient.ContainsKey(Context.ConnectionId))
            {
                uid = UserIdByClient[Context.ConnectionId];
            }

            if (ClientByUserId.ContainsKey(to))
            {
                connId = ClientByUserId[to];
            }

            var model = FriendNotificationRepository.Find(f =>
                                                          (f.FromUserId == new Guid(from) && f.ToUserId == new Guid(to)) || (f.FromUserId == new Guid(to) && f.ToUserId == new Guid(from))
                                                          ).FirstOrDefault();

            if (model == null)
            {
                //通知添加到数据库
                model            = new FriendNotification();
                model.Id         = Guid.NewGuid();
                model.State      = 1;
                model.FromUserId = new Guid(uid);
                model.FromUser   = UsersRepository.Load(model.FromUserId);
                model.ToUserId   = new Guid(to);
                model.ToUser     = UsersRepository.Load(model.ToUserId);
                model.Message    = msg;
                model.CreateTime = DateTime.Now;
                model.UpdateTime = DateTime.Now;

                FriendNotificationRepository.Add(model);
                FriendNotificationRepository.SaveChanges();
            }
            else
            {
                if (model.State != 3)
                {
                    model.State      = 1;
                    model.Message    = msg;
                    model.UpdateTime = DateTime.Now;

                    FriendNotificationRepository.SaveChanges();
                }
            }

            if (new Guid(uid) == model.ToUserId)
            {
                await Clients.Client(Context.ConnectionId).SendAsync("OnlineCallbackFunc", "你们已经是好友了,无法重复添加");
            }
            else
            {
                AddFriend friend = new AddFriend();
                friend.Id         = model.Id.ToString().ToLower();
                friend.Type       = MessageType.AddUser;
                friend.FromUid    = uid;
                friend.ToUid      = to;
                friend.Message    = msg;
                friend.State      = model.State;
                friend.UserName   = model.FromUser.UserName;
                friend.NickName   = model.FromUser.NickName;
                friend.HeadImg    = model.FromUser.HeadImg;
                friend.CreateTime = model.FromUser.CreateTime;
                friend.UpdateTime = model.FromUser.UpdateTime;

                if (!string.IsNullOrEmpty(connId) && model.State == 1)
                {
                    await Clients.Client(connId).SendAsync("ClientNoticeRemind", friend.ToJsonString());
                }
            }
        }