public DOFCompositer() : base(2) { InputFrame = new FrameTypes.FrameColor(); Types[0] = new FrameTypes.FrameDepth(); Types[1] = new FrameTypes.FrameEffect(); dynamic t1 = Types[1]; t1.FX = new VEDof(); Types[1].TexBind.Add(InputFrame); Types[1].TexBind.Add(Types[0]); OutputFrame = Types[1]; }
public OutlineCompositer( ) : base(2) { InputFrame = new FrameTypes.FrameColor( ); Types [0] = new FrameTypes.FrameDepth( ); Types [1] = new FrameTypes.FrameEffect( ); dynamic fe = Types[1]; fe.FX = new PostProcess.Processes.VEOutLine( ); Types [1].TexBind.Add(Types [0]); Types [1].TexBind.Add(InputFrame); OutputFrame = Types [1]; Blend = FrameBlend.Add; }