Beispiel #1
0
        public void CreateShips()
        {
            shipsComputer[0] = new Portavion(Player.Computer);
            shipsComputer[1] = new Crucero(Player.Computer);
            shipsComputer[2] = new Fragata(Player.Computer);
            shipsComputer[3] = new Destroyer(Player.Computer);
            shipsComputer[4] = new Submarine(Player.Computer);
            shipsComputer[5] = new Submarine(Player.Computer);

            shipsPlayer[0] = new Portavion(Player.Person);
            shipsPlayer[1] = new Crucero(Player.Person);
            shipsPlayer[2] = new Fragata(Player.Person);
            shipsPlayer[3] = new Destroyer(Player.Person);
            shipsPlayer[4] = new Submarine(Player.Person);
            shipsPlayer[5] = new Submarine(Player.Person);
        }
Beispiel #2
0
        public static void Main(string[] args)
        {
            Console.WriteLine("Welcome to BATTLESHIP");

            //P1 tiene un tablero, y cada una de las embarcaciones
            Board        BoardP1 = new Board(Player.P1);
            Portaaviones PaP1    = new Portaaviones(Orientation.Horizontal, 2, 6, Player.P1);
            Fragata      FP1     = new Fragata(Orientation.Vertical, 2, 8, Player.P1);
            Submarino    SP1     = new Submarino(Orientation.Vertical, 5, 3, Player.P1);
            Reparador    RP1     = new Reparador(Orientation.Horizontal, 3, 8, Player.P1);
            Radar        RaP1    = new Radar(Orientation.Horizontal, 8, 2, Player.P1);
            // P2 tambien las tiene
            Board        BoardP2 = new Board(Player.P2);
            Portaaviones PaP2    = new Portaaviones(Orientation.Horizontal, 2, 6, Player.P2);
            Fragata      FP2     = new Fragata(Orientation.Vertical, 2, 8, Player.P2);
            Submarino    SP2     = new Submarino(Orientation.Vertical, 5, 3, Player.P2);
            Reparador    RP2     = new Reparador(Orientation.Horizontal, 3, 8, Player.P2);
            Radar        RaP2    = new Radar(Orientation.Horizontal, 8, 2, Player.P2);
        }