public void FourEightsAndNine()
            {
                // ARRANGE
                var fourAces = FourAcesAndANine().Cards.Where(
                    c =>
                    Rank.ACE == c.Rank);

                var fourEights = fourAces.Select(
                    c =>
                    new Card(Rank.EIGHT, c.Suit)).ToArray();

                var game = new Game(
                    fourEights[0],
                    fourEights[1],
                    fourEights[2],
                    fourEights[3],
                    CardBuilder.Nine().Spades());

                // ACT
                var result = new FourOfAKind().Evaluate(game);

                // ASSERT
                Assert.IsTrue(result.Success());
                CollectionAssert.AreEquivalent(fourEights.ToList(), result.UsedCards.ToList());
            }
            public void FourAcesAndNine()
            {
                // ARRANGE
                var game = FourAcesAndANine();

                // ACT
                var result = new FourOfAKind().Evaluate(game);

                // ASSERT
                Assert.IsTrue(result.Success());
                CollectionAssert.AreEquivalent(game.Cards.Where(c => Rank.ACE == c.Rank).ToList(), result.UsedCards.ToList());
            }