Beispiel #1
0
 /// <summary>Creates and adds the specified type of state to currently active game Windows.</summary>
 /// <param name="parentMode">The parent Mode.</param>
 /// <param name="stateType">The state Type.</param>
 /// <returns>The <see cref="IForm" />.</returns>
 public IForm CreateStateFromType(IWindow parentMode, Type stateType)
 {
     return(formFactory.CreateStateFromType(stateType, parentMode));
 }